Introducing: Active Social Neighborhood
Something interesting has been happening in my game lately.
The way Sims behave at neighborhood parties has become much more fun, organic, and coherent. Gatherings feel livelier, and invitations are becoming far less predictable. More than that, managing parties has been an AMAZING experience!
All of this is the direct result of a new experiment I’ve been working on: Active Social Neighborhood — a mod focused on improving how Sims behave during parties and how social events naturally emerge throughout the world.
I shared a video showing three different types of parties in action: • a beach street party • a pool party • a bonfire gathering at the diner
If you’re curious to see how it works, the full post (and the video) is already available on my Patreon for everyone. Showing is better than telling, and that’s exactly what I do in this thread:
CHECK IT OUT HERE












