I appreciate your in-depth response to the person being very negative about the Veil Jumpers' choice to work with the main characters! I try to keep to more positive stuff on my blog, but it was a joy to read.
Thank you for enjoying my ramblings!
I try to keep to positive things as well, but when I prowl through the tag looking for new people and posts I come across some negative posts.
Usually it's pretty obvious it's people interacting with bad faith and I just block and move on.
But also I'm dumb enough to think that just maybe some of them genuinely didn't understand the story and narrative direction. That if I let out some of this brain soup it can help them see what they missed or didn't understand. That maybe they'll like the game a little better if they stop being so shallow and critical about it and just enjoy it for what it was. It was a tale about the spunky Rook trying to save the world when they're probably the least qualified but also the most uniquely qualified.
Dragon Age has never just held our hand and given us all the answers. Even from the beginning from a developmental standpoint, information from the Black Codex is filtered through hundreds or thousands of years of unreliable narrators and mortal perspectives before we get the information. Even in other games, most of our understanding of the world and characters doesn't come from the main activities. It's in the Codex, the companion banter, the ambient dialogue and environmental storytelling. Sometimes the data mines yield excellent data. The other games just have 10+ years of people finding those small details and breaking out their analytical hats for every tiny scrap that's been found.
Veilguard is just very very new!! A lot of that depth hasn't been sussed out yet. It just needs a little work and a little love just like every other game.
I honestly love this series so much! The complexity of a whole slew of unreliable narrators and patch work of history and wars and people being people.
I also try to leave my views and biases out of the narrative and try to understand what the story they're trying to tell us is. To try and see the perspective of every character and why they're doing what they're doing. It's much more compelling to me to delve into these characters and their motivations than skimming through the game and screaming how it didn't cater exactly to my specific views and canon.
The problems I have with the game's story (especially with what the artbook shows us they had to leave out) I can fix with art and fic. Just like every other Dragon Age game tbh