Reworked Tutorial...because people still like it and reblog my crap :D
Now you can have your unique tattoo file and you don't have to paint on the body texture as I did when I made the old tutorials.
PART I - Face Tattoos -> here
You need:
A photo editor as PS or gimp etc.
Body uv-map
Body textures
The file from the unique tav_mod by kartoffels as a template. Grab it on the Nexus or make your own.
Phantasy, brushes, time...
Or download my file here
Load your necessary files in Gimp or PS etc. The body texture will not be exported- it's just a help/ orientation where the tattoo is placed.
The next pic above shows the uv-map with the different body parts. Watch out when you make tattoos for the arms or legs. The left side of the uv map body part represents the back of the arm or leg. Hm, writing this I'm not sure anymore-- try it out :D
Then create your stuff on different layers:
and merge your levels together when you are finished. The same prodcedure as for the face tattoos.
Don't forget to deselect the uv-map and the body texture!
Your merged file should look like this:
Now load the tattoo file from Kartoffels mod in your editor or create your own.
Your own should look like this.
You have to use the slice tool to subdivide the file.
Then copy paste your tattoo in your new tattoo file in the red channel
Then drag/ move it in the left corner..
and scale it that it fits in the first square of your tattoo file
Select all channels before you export. Your file should look like this:
Export your file:
Name of the file is: Skin_Atlas_Body_UNI_Tattoo_A_MSK.dds