Learning 3D

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Learning 3D
This is a render I made of a low poly, small colorful city on a platform. I modelled it in Blender and rendered it using the Blender Internal rendering engine. It was inspired by Tumblr user turnislefthome's illustration: http://turnislefthome.tumblr.com/post/121867827385/excited-to-have-an-illustration-in-the-new
This is a logo that I made to be used as an early placeholder for a visual novel game called Ganbatte that I am working on with Infinite Dango Studios. I made the logo using Blender, and rendered it using the Blender Internal Rendering Engine and Freestyle. I also edited it a bit in GIMP.
This is a render of a low polygon-style 3D model I made of the Fierce Diety Sowrd (a.k.a. Double Helix Sword) from The Legend of Zelda: Majora's Mask. I made it using Blender, and rendered it using the Blender Internal rendering engine.
This is a render of a 3D model of the item Magmarizer from the Pokémon game series. I made it using Blender. I used its sprite as a reference to create it.
This is a render of a 3D model of the Eleventh Doctor's Sonic Screwdriver in the Doctor Who TV series. I made it using Blender.
This is a render of a 3D model of the item Dubious Disc from the Pokémon game series. I made it using Blender. I used its Dream World artwork as a reference to create it.
This is a render of a 3D model of the item Up-Grade from the Pokémon game series. I made it using Blender. I used its Dream World artwork as a reference to create it.