This is absolutely random, but it has not left my brain. But if P becomes some kind of boss for the players in future Neowiz and Round8 games, I emotionally would not be able to handle it LOL. I cannot imagine having to destroy a character we have bonded from the start of Lies of P.
Like, imagine walking to Hotel Krat, and your objective is to destroy fairytale characters, and all you see is P ready to defend his home, and his health bar appears as you two start to fight. I can't, bro.
I'll do a small doodle concept in the future for this, but guys 😭
I feel like P deserves to have 2 phases for his boss fight, mweheh.
I imagine P's fighting style to definitely match with Nameless Puppet, except he's slightly slower. He would be swift and his parry would be the bane of player's existence! Haha! His pulse cells would be annoying af, too. His main weapon would definitely be either the Puppet Saber or the rapier (I'm only going by the promotion stuff).
- His style would definitely be the Path of the Cricket. That would be the recommended path people would go to at the beginning of the game, and I can definitely see that as his canon path (also lore wise. But that's another discussion for another time).
- P's stun animation when he gets tired, I imagine he would spazz out and become stiff with electricity coming out. Probably pant depending on which ending players went with, but I'm hoping the boss would be the Rise of P ending. If so, he would sound incredibly exhausted and hurt.
- P's grab attack would be him using his legion arm, and depending on which arm he uses, he would have different animations for each. (I picture his main legion arms would be puppet strings, fulminis, and Aegis).
He would maybe just grab the player and throw them far, or slam them into the ground, or crush the player as much as he can for a few times and then throwing them lol.
- while using legion arms in normal combat:
His Puppet Strings would catch players if they're too far and maybe include his jumping attack (players would have brief animation window to dodge it maybe), his Fulminis would be for close combat and probably shock players, and Aegis for safe defense and counter attack.
I also thought of Flamberge as well, but idk.