The Button Mashing Team VS The Long Snake Arms Team in King of Fighters 98 Ultimate Match
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The Button Mashing Team VS The Long Snake Arms Team in King of Fighters 98 Ultimate Match
Whenever i see Eddie I immediately shit my pants
Get Your Game On at the Button Mashers Art Show in Minneapolis
Happening on Saturday, Button Mashers is a show by people who take both their art and their gaming seriously (but not too seriously).
At this point, the only ones who really doubt the artistic value and potential of video games are those who don’t like them to begin with, and it is unlikely anyone who gives them a thumbs down is ever going to be convinced. Consequently, there isn’t much value to the question “Are video games art?,” although if you Google it, there is much, much more discussion about whether games are art than…
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Hey!
You guys would watch me play video games on YouTube right? Yes? No? Maybe so? Well I'm going to be talking about it a lot so be ready for that. Maybe, like this, if you would? Or ask me about it? Also, follow button-mashers please, because that's important.
How the fuck does twitter work like I s2g I created this account for YouTube today and it has no tweets at all and the link in the bio is to my YouTube that doesn't have any videos yet and 1 already have 7 followers on Twitter like why
Idk if I'm going to be able to well manage the responsibility that comes with all the shit I have to do to run a YouTube channel. Like damn, I've gotta do (aside from the actual playing games part) twitter, tumblr, emails, responding to comments, self-promoting, and a ton of other tiny things. Man. Ugh. We'll see I guess.
Chasm: The Rift - Retro Review
Chasm: The Rift – Retro Review
Quake who? Generic name aside, think of Chasm: The Rift as a poor man’s equivalent to id Software’s acclaimed 3D-shooter Quake. This game was released in 1998, one year afterward Quake, and was developed by Ukrainian company Action Forms. It was a considerably flawed, ho-hum game that offered a below-average experience on the whole, despite replicating the real deal graphically to a large extent.…
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Button mashers
For the most part, Kurapika considered himself to be fairly adaptable to the ever-changing demands of his job. Strictly speaking, it wasn’t his responsibility nor his place to meddle with the whims of his boss. However, with a boss like Neon Nostrade, his responsibilities had already grown from simple guarding, to reluctant shopping companion, to arcade game player. The pink-haired girl had earlier proclaimed that she would win the overstuffed pink shark with tokens, rather than buying it outright. However, after losing spectacularly at PacMan of all things, the responsibility of earning the stuffed animal was passed on to Kurapika.
After ten minutes of staring at the screen and fiddling with the buttons, Kurapika was slowly but surely earning the 350, 000 tokens needed for the toy. Each game yielded only about 5 tokens and his eyes were already getting tired from the flashing colors, but he couldn’t very well back down, especially with Neon’s cheers every single time a token popped out.
He did, however, think that he deserved a break from the colors and the 8-bit music. He stretched his arms and proceeded to crack his knuckles, jingling the chains on his hand along the way. Once satisfied, he reached out to grab his stack of tokens in order to count them out. He was sure that he’d earned at least 500 by now, but it wouldn’t hurt to check. Just as he was to move his stack of tokens however, his hand bumped into another person’s.
He lifted his gaze to glare at the other person, but refused to move his hand away. Nobody was going to take away the fruits of ten minutes of reluctant labor.
“Sorry, you must be mistaken. These are mine.”
@painpackerfeitan