Skizz, Mumbo, Ren & Beef was a group dynamic I didn't know how much I would enjoy. I really hope Beef permanently joins the C-Team and they do more videos together
"You don't get to choose the people who need your help."
-Brina
General Info:
Name: Brina Ashford
Title: Frontier Alchemist
Occupation: Alchemist, Explorer, Merchant
Affiliation: Independent
Age: 28
Race: Human
Gender: Female
Height: 178 cm
Eye Color: Light Brown
Hair Color: Brown
Misc: Often smelled faintly of herbs and alchemy.
Personality:
Brina carried herself like someone who had long since accepted that the world was difficult and cruel, but chose to stay anyways. She was mature and experienced, only slightly jaded in the way most adults were when depression hit. Never cynical though, just tired in the familiar and manageable way.
Brina's kindness was done on purpose. Living in a harsh world, she understood what it took to get by in it, which made helping others a conscious decision rather than out of gaining something. She helped because she wanted to, not because she believed things would get easier. This grounded choice meant more to her than optimism ever could.
Brina was stubborn to a fault about alchemy. Methods mattered to her and preparation wasn't negotiable. When she believed in a solution, she firmly defended it. At the same time she was someone who listened to criticism and adjusted when it was fair and she respected people who respected her work honestly, but had little to no patience for empty bravado.
Her sense of humor was best described as dry and witty. Often using puns and remarks that came up when the tension in the room became too much to bear. It was never about making others laugh though, only about keeping herself stable. She rarely lost her temper, but when she did, she acknowledged it.
Brina apologized and tried talking things out instead of letting them fester. Repair mattered more to her than being in the right and she believed most conflicts could be resolved if people stayed present to be able to talk it out.
At the end of it all, she never saw herself as exceptional. Only as someone who chose to remain in a world that made it hard not to take the easy route.
Backstory:
Brina never grew up around legends or prophecies. Her entry into alchemy was rather practical and simple. Someone in her village needed medicine, another one needed tools that lasted longer than a season and Alchemy was the skill that filled those gaps. She learned it the slow way, through mistakes and repetition, through spending hours refining things and finding out how they worked.
The Ashford had left home early, not out of ambition, but because it was necessary. Different regions meant different materials, different reactions and different experiments. Having to travel forced her to adapt, to learn that recipes worked in one place, but failed in another completely. She learned to adjust and if she had to, started over. This flexibility became her biggest strength over time.
Then came the Frontier, which shaped her more than any mentor could. Supply shortages, unstabble terrain and unpredictable weather made Brina learn to work with what was available, even if it wasn't always optimal. This kind of approach earned her trust and people knew her work held up under pressure.
Her atelier once began as a temporary base, something meant to only last as long as she planned to stay. Yet it became permanent because people kept coming back and more and more arrived too. Adventurers, explorers, travelers, merchants, people from all walks of life came and each left behind small problems that needed solving. Brina fixed what she could and learned to live with what she couldn't.
Brina never set out to create or gather a group, but connections and bonds formed naturally. A bard who became her best pal, a half-demomn with ambitions far beyond the frontier, a noble's daughter whose request had far reaching consequences and a living legend. She never seeked destiny in those encounters, but it was clear thati t brought them together.
Afterwards Brina's life settled into a rhythm of work, conversaetions and her alchemy trade. The weekends were spend doing whatever she felt like, sometimes a trip, sometimes sleeping in, it really depended on her mood. Of course there were bigger conflicts that existed beyond the Frontier, but Brina had decided to remain local. People needed help now and she'd provide it.
Abilities & Equipment
Matter Manipulation: Brina could rearrange materials into new, usable items through synthesis. She broke down and recombined ingredients to create potions, tools and supplies. She couldn't create matter from nothing though and alwas depended on available materials.
Deconstruction & Reconstruction: She was skilled at breaking down matter into usable components and reforming them into something new. It formed the backbone of her craft and allowed her to extract reagents from anything really, be it minerals, ores, debris, plants and much more.
Elemental Infusion: Brina could infuse elemental properties into her creations or existing tools. These can range from enhancing durability, to giving something flame or frost damage and much more. The only limit was her mana capacity and imagination.
Healing Application: More rarely used, but her alchemy could enhance recovery with potions, tonics and salves that accelerated natural healing. Though she isn't a healer, she can still perform minor healing magic.
Limited Non-Combat Synthesis: Beyond potions, Brina crafted functional objects such as traps, sealing compounds, antidotes, flares, and stabilizers.
Environmental Interaction: Through Alchemy, Brina can alter her surroundings by compacting loose earth, disolving obstables into new material or even reinforce structures. That's how she built and reinforced her own hosue.
Martial Training (Advanced Amateur): She knew self-defense and basic martial artsk nowledge at an advanced amateur level, having learned from the Half-Demon that often bunked at herplace. It's not her primary skill, but iallowd her to defend herself competently was she ever disarmed or unable to rely on alchemy.
Trivia:
Brina preferred solutions that were consistent to the ones that were flashy.
All of her puns are bad on purpose.
Her staff had been replaced several times, simply because she often uses it for self-defense.
She often tested alchemical items on herself before offering them to others. Of course within reason.
Despite working with volatile material, her workspace was meticulously organized.
Brina is someone who dislikes wasting material, therefore she often salvaged what she could from failed experiments.
When she is stressed, she tended to clean her tools, even if they were clean already.
She often snaps at people when angry, but in the same beat apologized as well. She tried not letting her fury control her, but it's hard at times.
Brina had the habit of explaining alchemy in simple terms, even to people who already knew most terms.
She is starting to suspect she might like explosions a tad bit too much, given how she always has several explosives in her inventory.
She does own a three story house, which she meticulously build with her own alchemy skill. The lowest floor being her alchemy shop, while the basement is the alchemy lab where she conducts the experiments and creates various potions. Above is her living space and on the top floor are two to three guests rooms in-case any of her group ever need to bunk.
It's the 5th day of the @royaltrioweek, and I can finally share the work that's very near and dear to my heart - a crossover/fusion between the Royal Trio and the C-team from the game Zero Escape: Zero Time Dilemma!
An Archive of Our Own, a project of the
Organization for Transformative Works
Rating: M
Tags: Major Character Death, Additional warnings in Author’s note, Alternate Universe - Fusion, Alternate Universe - No Personas (Persona Series), Horror elements, Depictions of Violence, Blood, Time-travel
Summary:
Locked in a Pantry after Akira's sudden disappearance during the death game, Akechi and Sumire have to solve a puzzle to find a way out, and discover the truth behind what happened.