Bonus:
“Pucker up, motherfuckers.”
Lemon
Drag Race Canada (S1) | UK vs The World (S1) | Canada vs The World (S2)
seen from United States

seen from United States
seen from Malaysia
seen from Netherlands

seen from Singapore
seen from India

seen from United States

seen from Malaysia
seen from Mexico
seen from Malaysia

seen from Germany
seen from Malaysia
seen from United States
seen from Spain
seen from Germany

seen from Türkiye
seen from United Kingdom

seen from Türkiye
seen from United States

seen from Moldova
Bonus:
“Pucker up, motherfuckers.”
Lemon
Drag Race Canada (S1) | UK vs The World (S1) | Canada vs The World (S2)
02.16.2025
Eat during night shift, kiddos. Even if it runs from dinnertime to breakfast time, because you will burn more energy when you are awake.
Watsonville, California by Zf / 50mm f/2 APO-Lanthar
pch / CA-1
More of CA1 "Cai", the tired big bro, and CR2 "Twoey" the little bro who never quite grew up. Also bonus Cletus doing some caretaking.
berlin 2019
January 2019 Just imaged this Very Good Neuron I’ll try to update this blog with more of my science, once all my animal use paperwork gets done.
The first edition Lankhmar adventure modules are a bit of a strange case. They walk a narrow tightrope between feeling like an old school D&D module and also feeling like a Fritz Leiber short story. In this case, that may or may not be thanks to the presence of a number of minor characters from said stories playing a major role.
CA1: Swords of the Undercity is divided into three parts. The first concerns an expedition to the Sunken Lands to recover a lost (and, unknown to them, cursed) treasure. The second involves getting drunk (and drugged) and losing said treasure. The final installment reveals a new threat from the sewers come to reclaim the treasure.
The notion of a fantastic treasure not being worth all the hassle is a theme well suited for a game based on Leiber’s stories and the creatures at the root of the problem – corrupted humans slowly devolving into fish – is delightfully Lovecraftian. If there is any problem with the module at all, it’s that it doesn’t embrace its comedy enough. Comedy in RPGs is pretty hard, though, so I’ll give it a pass.