hello! i need help in terms of frankenmeshing. The hair below is the base im using but i want to move closer to where the forehead. Do yu know anyway i could?
1- (grab tool) you can grab the front edge by going into edit mode (hit tab), going into edge selection mode (hit 2 but not on the number pad on the keyboard), then use shift + alt + right mousclick if you’re using 2.7x, (left mouseclick if you’re using 2.8 and above) to select the entire outer edge ring. then use G and yr mouse to pull it where you need to. you’re gonna get stretched out textures so i recommend method 2 as well.
https://gyazo.com/88e294692ae13dc9b032d7b6862b3c15
2 - (extruding the edge) you can select the outer edge (shift + alt + right mousclick if you’re using 2.7x, left mouseclick if you’re using 2.8 and above), hit E to extrude and extrude the edge (in steps, ie every time you hit E you start a new line) towards the forehead. if you’re in blender 2.8x, you can use correct face attributes (not in 2.7x) to keep the texture without it stretching). i have no idea how to do that in 2.7x but if any of you do, sound off in the comment section.
https://gyazo.com/9d381e332051eb66c1d64157bb357e09