(Question comes from this post by @pancake-breakfast . My other answers are linked in my pinned post.)
5. In episode 3 of season 1 Horse tells the herd they can’t just build a houseboat from decoration, but instead must make sure they build something of substance first, with decoration being the last step. Discuss how the creators of the show reflect (or perhaps don’t reflect) this philosophy in their approach to the series as a whole.
Okay, so I think I’ll first go through a few of the establishing episodes and then through some overall points that are not just specifically set-up in just one episode.
The first episode is supposed to establish the main characters and the basics of the setting and to grab one’s interest enough that one would continue to watch. The last one is I think the thing it succeeds best at in that regard. We start the episode with Horse and Rider in the human world. While most people are probably not personally familiar with a medieval-esc war zone, it still seems pretty familiar to the viewer. For one, even if most have never lived through anything like it, a setting with warriors on horses riding into battle and a war-stricken environment is pretty familiar. And also, real-world laws apply – there is no magic yet. It makes it easy for the viewer to see things from Horse’s perspective once we get to Centaurworld. This new world is bright, colourful and full of strange creatures and magic, and we don’t know the rules any more than Horse does at that point.
On to the characters. I think here it does a pretty solid job, even if I think it could have been a little better. The character we get a pretty good foundation for is Horse. Thanks to starting with her and Rider it is very understandable why she is so desperate to get back. In a very short time it becomes very clear how close they are, why Horse (having lived her whole life in this awful environment) doesn’t easily trust others and, since (just like Horse) we don’t get to see what happens with Rider after Horse falls through the portal, we understand why she’s so stressed out about getting back as fast as possible.
With the herd it’s not quite as well done, but I think that’s because of just how many they are. Yes, through their one-liners we become somewhat a feeling for each character, but it’s not quite as enticing as with Horse. And everyone’s (but Wammawink) wish to leave the dome at the end of the episode seems kinda out of nowhere, since none of them seem even vaguely uncomfortable with their situation beforehand.
Now to the world. Here, I once again think the show lays a very solid foundation. The herd shows off a lot of the magic possible in Centaurworld in just one song, which is very effective, and since it’s in answer to Horse’s (logical) confusion at the concept of magic it doesn’t seem forced at all. I don’t think that any magic past this point is crazy different from the things established possible in that song, so it actually is a very solid foundation.
Episode 2 is supposed to establish the difference between Horse’s character and Wammawink’s character and their worldviews and reasons for their actions. The song at the beginning sets this up very brilliantly I think. They don’t go into why they think the way they do, but you can see that their views are fundamentally opposed. Horse thinks you have to be able to go through every hardship on your own, you have to be tough or you might as well not try at all, and everyone has to look out for themselves. Meanwhile Wammawink wants to protect the people she loves from any possible harm, even if that means they’ll never learn how to defend themselves. It makes for an interesting conflict and is also thankfully something you could actually find a middle ground on.
In later episodes we even get to see how they came into that mindset. Wammawink lost everyone she knew in the war, so she’s determined to never let that happen again. Meanwhile, Horse is used to constant survival mode, where she has to function perfectly at her job (finding a way out and then running as fast as possible plus maybe some maneuvers so Rider can fight better). She cannot look after Rider, too, she has to trust that Rider does her job just as well as Horse does hers or they won’t make it out. Neither can she expect to get coddled by Rider for the same reasons.
Unfortunately I’m not sure this conflict is properly resolved on screen. Yes, in the final battle Wammawink has stopped trying to protect the herd from everything and they are allowed to fight. And yes, in the final fight Horse is more mindfull of her companions than in episode 2.
I don’t recall a single scene where Wammawink makes an active decision to step back and give the herd a chance to speak up for themselves.
Glandale is left behind on accident both when she finds her own way out of the underground and when she gives her speach to the Coldtaurs. It’s not because Wammawink chooses to stop her overprotectiveness and for the latter most of that time Wammawink is convinced Glendale won’t be able to do anything on her own.
Ched is turned into a horse while Wammawink is asleep, and before that she was too scared to register anything at all, let alone to protest and keep anyone safe, so it’s not really her choice to stop her overprotectiveness here. And the only other bit of character development (if you can call it that) he gets is when Horse jumps into his memories, and Wammawink is actively against that.
Zulius… let’s be real, he never gets anything to do and therefor no chance for Wammawink to let him do it.
Durpleton also gets a „wish“ from the Treetaurs, once again Wammawink is not in a state to actively decide to not be overprotective. The other part of his character development is fathering Stabby. I mean I guess she doesn’t overbearingly try to teach him how to be a pretend-father to an adult so maybe that counts as her dialing it back a bit?
It’s not that I think those are bad developements, I just think there could have been more of an emphasis on Wammawink actively choosing to give them a chance to do stuff for themselves instead of just happening to step back basically by accident.
In quite the other direction, it feels like Horse learned her lesson maybe a little too quick. By the end of episode 2 she apologizes for not looking out better for the other members of the herd. And I get it, it would be somewhat unbelievable if they decided to get back to helping her after what happened with the Taurnado if she didn’t apologize. But I feel like if seeing them all directly after, completely shaken up and everything didn’t make her remorseful, then just Wammawink telling her „my herd is as important to me as Rider is to you“ wouldn’t suddenly change her mind either. A lot of Horse’s journey is about her healing from the trauma of constantly living in a war and it would have been nice if she learned through that journey that she should care more for the (mental) well-being of her teammates. Or learn how to work with them as a team as well as she did with Rider, because either she will still try to do things on her own (the Beartaur, the recruitment in season 2, the Nowhere King’s memories) or work mostly with Rider (in the rift, in the final battle).
Episode 3 basically lays the foundation for the rest of season 1. Horse starts to open up emotionally after she thinks she saw Rider. I think it’s a good starting point. For one, Rider is the only thing she really cares about (at that point), so it makes sense that seeing her but finding out it wasn’t really her would make her emotional. It also makes sense, since it’s still the beginning of her journey, that she doesn’t wanna admit to her feelings, that she still upholds the toxic idea that a soldier can never cry, that she’s embarrased about her tears and is angry with everyone who tries to comfort her. Her emotional journey hereafter builds on that perfectly.
Wammawink learns serious magic. While I think it’s a bit of a rushed arc for her in just one episode, it makes sense for the rest of the show. It’s a good reason why she would take up a bigger role than the other members of the herd (especially in fight scenes) and the few pieces of background information that come with it (namely her unfinished Shaman training) are a solid reason for why she always seems to know more about Centaurworld than all the others.
This episode gives us the goal of forming the key to the rift. It maps out where the heroes need to go and gives us a reason why. It ties nicely with Horse’s already established goal of wanting to get back to Rider by telling us how to do so.
Last but not least, we first meet Woman at the end of this episode. That not only uppens the stakes a little, because we don’t know who she is or if she’s good or bad. What we do get to know is that she doesn’t want the herd to succeed. But it also sets up the events at the rift in the end of season 1. Though I do find it somewhat disappointing that she never tries to intervene before that point. I think even just having her be the one to ask the Beartaur to capture the herd (instead of it being his idea) would have done a lot to make her seem more like an active threat. (And it could have worked since especially in season 2 we see that they are pretty close.)
General foundational things
One thing I really like in looking at the show through the lense of „Is it a solid foundation or just decoration?“ is the art style. Centaurworld is colourful and cartoony and whimsical and I think it’s easy to get the impression that that’s decorational. But it actually serves several story-purposes and I really like that:
Because it’s so different to the more „normal“ human world it helps get into Horse’s mind, just as mentioned above. And just like Horse, you get used to it after a while.
It’s fundamental to the Nowhere King’s backstory. We can see the human seeing Centaurworld as stupid and childish and not worth taking seriously just because it is this whimsical. A huge part of the Nowhere King’s problem was the feeling of not being taken seriously just because he comes from this world instead of the more sober human world.
It’s fundamental to the story’s theme of connecting with your inner child. Yes, it’s whimsical and colourful, so what? It’s also fun and a neccessary part of yourself that you shouldn’t cut yourself off from.
It underlines Horse’s change to a more well-rounded and balanced character. The more she accepts her centaur-like parts (like her magic, her emotional needs etc.) the more centaur-like her appearance becomes. One of my favourite parts is how she mourns the version of her that just stubbornly ignored those parts in season 1, but by the end of season 2 she’s devestated to be back to her human world body because she has grown past this trauma mask.
The character foundations of Glendale, Ched, Zulius and Durpleton are not established quite as fast and deep as Horse’s and Wammawink’s which is why I put them in this segment. For them I don’t think the foundation work was handled quite as well. A lot of their backgrounds is only explored in the middle of season 2 when Horse jumps into their backstories, which is pretty late. It’s also not paid off super well except with Durpleton. I imagine it’s probably due to limited time and the fact that they’re not quite as much in the foreground as Horse and Wammawink. It makes the herd feel like background characters when they should be of equal importance.
Glendale says she steals because she’s anxious. We see very briefly at the start of season 1 how Wammawink tries to help her with it, but it doesn’t seem to be a very reliable help because as we know Glendale keeps stealing stuff as a coping mechanism throughout the entire show. I guess that’s because it’s a usefull plot-device (need something? Oh, Glendale has it in her belly, don’t worry), but I think that could have still worked even after she stopped stealing everything in sight. (Think of it as using the portal tummy as an organized weapon storage room instead of the chaotic towers of trash we see in the show.) But without any sign that she has gotten better at dealing with her own anxiety she can suddenly help the Coldtaurs with theirs. And she gives them the advice that didn’t actually work for her.
Ched hates horses. Yet neither getting turned into a horse nor Horse’s confirmation that the Centaur’sTM treatment was fucked up help him in any way. He still hates horses by the end of the series. There’s not even a milder version where he might be like „All the other horses still suck, but not you Horse“. Or even just his jabs gradually becoming rarer as a non-explicit, subtle sign for character development.
Zulius gets the least of anyone. We have no idea about his backstory, about why it’s so important to him to be pretty or about the extent of what happend with Splendib (did he just lose the contest to him? Are they exes?). His development is equally shallow: Splendib makes some good suggestions for the Hootenanny and suddenly everything is resolved. I could actually die mad about this because Zulius is one of my favourite characters.
With Durpleton I’m not sure if they intended his background to be so serious from the start or if that was an afterthought. I’m not a fan of fart jokes, but with the added background from the Bunch O‘ Scrunch episode and having Stabby as his character developement it works really well.
Now onto the Nowhere King. I think he has a really good foundation. The combination of being a centaur (and thus viewed as lesser by the humans), internalized centaur-phobia, working in a job where noone understands him, the fear of getting rejected for who he is by the one person who has been nice to him so far, turning himself into just half a person, then getting almost killed and locked up for 10 years by his other half once they’re split and trying to force a found family in all the wrong ways just makes sense as to why he is how he is. And the teasing of how horrible he would be is very well done; the song is creepy, vague enough to get afraid of something unknown but not so vague that it’s none-threatening and once you get to know his background story the lyrics fit perfectly. I also liked that his appearances in season 2 are very sparse even though he’s now free, because it keeps the suspense high – you don’t get too used to him.
Some things that I think lack any foundation and are purely there as „decoration“:
Rider’s and Horse’s fight in the last episode. They are so close to each other. Rider didn’t even wanna get another horse because Horse was a friend to her, not just an animal on which she could ride. Her saying „You’re just a horse“ and basically trusting the General over her best friend after it’s been so long established just how much they value each other made no sense and was just for shock reason / to add drama with Rider getting stabbed.
The Birdtaur’s social media addiction. I understand that it makes for some interesting points, but it just doesn’t fit the world setting and imo it doesn’t even make sense. The tweets are baby birds. They fall on the ground. There is no logical way anyone else should know what that tweet says. And unless they all hover like directly over the herd the entire time, how do they watch them? If it’s some kind of magic, could we at least get to see it?
The setup and payoff for Horse in Bunch O‘ Scrunch don’t really match. She feels like she left Rider alone for nothing and that she has no value in winning this war and the solution is to learn that her friends have trauma. I think both of these things are worth exploring, just one is not really a solution for the other.