CRITICAL REVIEW: Minecraft by Caroline C.
http://www.youtube.com/watch?v=vIhs8_m5qPc
Minecraft is a wide-open sandbox PC/Xbox game developed by Markus Persson, or “Notch”, and developed and distributed by Mojang. The world is block-based, with cubes made of different materials that spawn to simulate the “natural environment” in terms of aesthetics and gameplay. There are three gameplay modes: survival, creative, and hardcore. In survival mode, your character, Steve?, wakes up at sunrise on a random spot in a randomly generated map and has 10 minutes of daylight to figure out how to protect himself from the mobs that spawn after the sun sets. To do this, you have to collect wood blocks from trees and use them to craft tools and weapons, so that you can kill passive mobs for food and hostile mobs in combat. Getting killed will respawn you back at where you started, and you have to find your items again. In creative mode, you have access to unlimited amounts of items and blocks, cannot die (except in the Void under the map), and have the ability to fly and destroy any block instantly. In hardcore mode, you play as you would in survival, except with the condition that you cannot respawn after dying. Instead, you have to delete the map. To “finish” the game, you need to defeat the difficult to find Ender Dragon boss mob, and slaying the Ender Dragon will take you to a poem of sorts that suggests that both the game and the “real world” are a long dream. The dream analogy enforces the idea of a narrative in this otherwise wide-open game.
One of the interesting things about this game is your avatar, Steve?. His default form has somewhat brown skin, brown hair, and blue eyes, and is apparently male if his nickname is enough of a signifier. In terms of gender, Notch has declared all Minecraft characters to be without sex, but the game itself indicates otherwise with the animals, such as the cows, that have a clear gender. Animals reproduce by “kissing” for about four seconds, which indicates that two animals are necessary for the game’s version of sex, so it’s left somewhat ambiguous how gender works for them. As for Steve?, he is referred to as male because his default form has no indicator of gender except for his male-sounding name. His racial identity is even more problematic, as he looks vaguely black, but by changing your “skin”, which is the design of your avatar’s surface, you can make a different-colored, or even a different-gendered, character based off of style signifiers used in the “real” world. This avatar customization does not allow your character to wear a dress, which makes female identification difficult while indicating the male as the default and skirts as stereotypically “girly”.
Another interesting aspect is the difference between Survival and Creative mode. In survival mode, the game is designed to be realistic, with the blocks mimicking forests, deserts, oceans and caves, and there are rigid boundaries in your abilities, such as your hunger bar and health bar, as well as added danger during the night phase. Creative mode, on the other hand, gives you far more flexibility. While neither mode explicitly states a goal, both modes have specific formations of identity: in survival mode, your experience points accumulate as you go for long periods of time without dying, and in creative mode, you have the time and resources to build massive, elaborate structures that you can invite your friends to see and explore. There is overlap between the two, however, as you can still build in survival mode. In fact, building elaborate structures is more satisfying when you have to collect the blocks for them deep in an underground cave while minding lava and exploding creepers.
In short, these strange formations of identity would make Minecraft a very interesting game to play with “mediating identities” in mind. The avatar customization and the culture of building and survival would be interesting to explore, as well as the freedom allowed in the gameplay. The YouTube video is one of a vast number of short songs written about Minecraft, describing the many structures one player has discovered while exploring various servers.










