Okay but why would a prominent member of the ts4 cc community and experienced 3D modeller steal the mesh of a total beginner and- *checks notes* ... Use an alt account to pay real money to access a paywalled mesh, 'blow up' the mesh to 'hide the evidence', 'refine it', remap the UVs completely and add new textures, spending hours making a single 'rustic' mesh look polished... when it would take less time to simply make a new mesh from scratch?
The obvious and most parsimonious answer is 'sometimes two people use the same reference material unknowingly', and that doesn't constitute theft.













