The making of The Backwater Gospel video will help inform our production process.
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The making of The Backwater Gospel video will help inform our production process.
Capturing the rugged 3D element with high Def texture form backwater Gospel
Bet She’an
This is the kind of style we're going for. 2D style textures with heavy lines over the top of 3D models.
The clouds moving in the background of this video are another source of inspiration for the layer animation we want to use for our Bastion project.
This is a previous work of Kai’s. (The Production Leader.)
This is another example of the layer animation Bastion will employ.
More examples of this will be posted soon (just to further show the direction we are headed.)
This is an interesting video that discusses the game Bastion. For those who haven't played or can’t access Bastion, this is a nice video to look at. It talks about the story, characters and the gaming elements.
There are spoilers, though!
Bastion Official Trailer, for those who haven’t seen it.
The layer animation showcased in the very start of this video is interesting to us. It’s one of our inspirations for our animation. We really like the feel of it and how it looks. This style of animation is something we are hoping to employ.
We’re hoping to make an Opening Credits Sequence for a theoretical TV show based on the video game Bastion.
The sequence will be set to this song from the game’s soundtrack.