I love how Narinder canonically says "Do what you will. I care not for them." when the lamb resurrects Baal and Aym and the whole fandom looked at Narinder and said "Bullshit."
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I love how Narinder canonically says "Do what you will. I care not for them." when the lamb resurrects Baal and Aym and the whole fandom looked at Narinder and said "Bullshit."
The copious amounts of money I would pay for a cult of the lamb dlc about the post-game bishops is insane, I would do anything
@imadethisaccountforaheadcannon
Not necessarily by someone. Just circumstances of TOWW attaining godhood and his personality leading him to do whatever achieved his goals as efficiently as possible. Unfortunately that kind of thinking isn't flexible and can lead to a sort of tunnel vision where doing anything that isn't for the purpose of a set goal just isn't done. TOWW was efficient, not imaginative. For example, The Lich from Adventure Time. When he lost his chance to erase all life in the universe, he went into an inactive state. Catatonic and unresponsive until an opportunity to continue his plan arose. TOWW might have spent most of his time outside of being a death god in that state, bored out of his mind. TOWW was always capable of not being a cold, unapproachable person, maybe it just wasn't his personality.
TOWW developed a very consistent rationale that was easy for his siblings to interpret and understand. Enough that being passive and patient became a defining trait of his. Being considerably larger and possibly more powerful than his siblings, this would have made his presence more tolerable and less terrifying. Their brother was death incarnate, controlled and precise. They knew him, and that made him less scary to them, except for Kallamar lol. TOWW didn't like it but it's just how his mind works. It's why he enjoyed interesting and novel situations, he was sensory/experience seeking.
When he began to change and evolve, thanks to Shamura, TOWW would have become unpredictable. What was once consistent and predictable, became strange and unknowable. And scary. His growth pushed him away from his sibling and the Old faith. The Bishops might not have forced TOWW to be the way he was, but they sure as hell wanted him to stay that way…
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btw, i forgot to mention but in my cotl save is kind of funny, instead of having a diversity of followers they're all cat
i was running out of ideas to name every follower so at this point they're all getting named after random ocs from my internet buddies
and yes, there is a Sora Maigo in the middle of my followers and i keep taking care of her like a child in the kindergarten which is funny
Dude. Just imagine being a child, a newly crowned god, scared and confused and trying your best to figure it all out, and knowing one of your siblings, someone who's older and supposed to help guide you through your new godhood, is afraid of you? Over the domain of your godhood, of which you had no choice in the matter? That must've been so hard for little Nari to go through. Then, after centuries of training and learning and growing together, you realize all your siblings, both young and old, are afraid of you, locking you away for thousands of years because their fear led them to believe that you'd be their demise? Despite all the years you spent together, considering yourselves a family? I can see why Narinder was so bitter towards his siblings.
SPEAKING OF THE GOAT UPDATE:
I remember playing through the game the first few times and wondering why there weren't any goat followers. I mean, they had every other animal and even demons and creatures they'd completely made up - why not add goats?
At first I figured the devs thought the goat motif was a bit cliché, considering all the other demonic symbolism in the game. But, then I started thinking about how some species of goats look like sheep and vice versa, and thought the devs just didn't want the player to get confused thinking there was a second sheep when there wasn't.
But, then I thought more about how goats and sheep look similar, and started headcanoning that the Sheep Genocide was affecting the goat population as a result of how similar they look. This new update only reinforces that thought to me because nowhere else do we see a goat.
On top of that, this goat has a crown! Which means they're either the vessel of an unknown deity or has recently reached godhood themself. (Or maybe Shamura's crown chose them as a new host - you didn't really think these apparently sentient crowns would resign themselves to be decorative trophies, did you? (And if that is Shamura's crown, will we see other creatures wearing the other crowns? The Ancient Tablets seem to indicate that this is part of the crowns' life cycle and has been done repeatedly - presumably since they'd first been "found". Or maybe created?))
Perhaps the Goat is the last of their kind as well? Perhaps they, too, are struggling to navigate the complexities of their newfound godhood...
I hope there will be some lore behind the Goat in the new update, but it's looking like it's just a co-op update. (And again, the devs probably picked a goat to make sure players didn't get confused.) Honestly just very fascinating to think about.
I kinda prefer Sozo x Heket over any other Heket ships, simply because I can't get the image of Sozo info dumping about his mushroom studies to her and her smiling as he does because finally someone sees the beauty of her realm out of my head.
Lupe (my lamb) and most of his followers have severe trauma when it comes to sacrifice, so Lupe makes it a point to avoid sacrifice as much as possible, only sacrificing those who specifically ask to be sacrificed in their name. He lets dissenters leave if they're really unhappy in their cult, and often gives them gold and food to help them survive on their own. Cult elders either ascend or die naturally, and those closest to The Lamb are given funerals to honor all they've done for him.
Abasi (my goat) however, being The Lambs Opposite, is quite On Board with sacrifice. It gleefully sacrifices his followers regularly, and for any given reason. It rules his cult with an iron fist, with dissenters facing death either through sacrifice or murder should they refuse re-education in the stockade. He rarely honors it's followers hard work or devotion, only rewarding followers with fulfilled requests he only gives attention to because it raises faith and keeps them loyal (otherwise it wouldn't bother).
Lupe's followers are faithful because they genuinely adore and respect them. Abasi's followers are loyal because they fear what it may do to them if they aren't.