Okay so, this is INSANE! Why don’t they teach this in school??
Apparently, farmers dock their sheep’s tails to prevent some issues, like lambs nipping each other accidentally while playing and cause pigs to go insane over the scent of blood, but overall sheep naturally have them long.
Here’s a pic:
My point is…could the sheep in Woolhaven do a similar thing? Could The Lamb have or used to have a long tail?? It’s just a fun concept that I was thinking about.
Edit: I noticed that one of the reposts mentioned flystrike and I decided to research the topic a bit better. So APPARENTLY docking is done a lot less to prevent nipping but rather to avoid maggot infestations and manure accumulating under the tail. Remember everyone, fact checking is important 😅!
I also didn’t think I would’ve received this many notifications at once, but I’m happy nonetheless! Happy pride and happy headcanons, y’all.
Sadge version down below because of a very dark game theory based off the game's devs notes!!
TW: symbolical depiction of a mother losing her two daughters (the dev notes imply that she ended their lives to feed the rot with her own despair and also to spare them from a violent death)
Sadge
This is so sad it stabbed my heart several times, so I had to draw it 💔💔💔
칼라마르 헤드케논: 왜 웃고 있었을까? / Kallamar’s Headcanon: Why was he grinning?
ENG: Once we finish Demon Quest, we’re met with a this screen. Many people find it strange that Kallamar is grinning so brightly, like a child. I used to think the same. So this time, I’d like to share a headcanon analyzing Kallamar’s psychological state.
Honestly, I don’t think Kallamar was ever truly happy—even back when he was a Bishop. Compared to his siblings, he was the most anxious and timid. That’s why he relied on Shamura, the eldest, and feared Narinder, the third-born and the overseer of death. And I believe this fear existed even before Narinder ever plotted his betrayal. The Kallamar that Narinder remembers was always the brother who looked at him with fear.
Because of this, I believe Kallamar was the one least suited to wear the crown. Yet unlike Haro, he couldn’t let go of his divinity. Whether it was out of a desire to survive or a need for power… either way, these elements clashed with his true nature, leaving him to live a life gripped by fear, crushed under the weight of the crown.
But now? The Bishops and Narinder alike have been dethroned by the Lamb. They’ve lost their divinity and become followers. Ironically, it’s because Kallamar became a follower that he’s finally able to be his true self. He no longer needs to hold onto power, nor hide in Shamura’s shadow. For the first time, he’s free to live life on his own terms. And I don’t think Kallamar fears Narinder anymore. What he feared was the Red Crown(death)—not Narinder himself. It was only after becoming a follower that he was finally able to see Narinder not as the embodiment of the Red Crown, but simply as a cat.🐱
Now that he has nothing left to fear, maybe that’s why he can smile so brightly after the Demon Quest?😆
우리는 주교들의 유물 정화를 마치면 다음과 같은 화면을 보게 되죠. 그런데 여기서 칼라마르는 어린아이처럼 해맑게 웃고 있는데, 이를 이상하게 생각하는 사람들이 많더라고요. 저도 사실 그렇게 생각했고요. 그래서 이번에는 칼라마르의 심리 상태를 분석한 헤드캐논 글을 적어볼게요.
사실, 칼라마르는 과거 주교였을 때도 썩 행복한 녀석은 아니었을 거예요. 다른 형제자매들에 비해 가장 불안정하고 겁이 많았으니까요. 그렇기 때문에 첫째였던 샤무라에게 의지를 했으며, 셋째이자 죽음을 관장하는 나린더에겐 두려움을 느꼈죠. 그리고 이건 나린더가 사악한 음모를 꾸미기 전부터 그래왔을 거로 생각해요. 나린더가 기억하는 칼라마르는 항상 자신을 두려워했던 형이었으니까요.
이런 이유로 주교 중에서도 왕관과 가장 어울리지 않는 캐릭터라고 생각해요. 하지만 하로처럼 신격을 포기하지 못했어요. 그 이유가 살아남기 위해서였든, 권력이 필요했든... 어찌됐든 간에 이 요소들은 칼라마르의 본성과 맞물려 왕관에 짓눌린 채 공포에 사로잡힌 삶을 살아왔죠.
하지만 지금은? 어린 양에 의해 주교들과 나린더 모두 찬탈당해 신격을 잃고 추종자가 되었어요. 아이러니하게도 추종자가 되었기 때문에 칼라마르는 이제서야 '진짜 자신'이 될 수 있었던 거죠. 더는 권력을 유지할 필요도 없고 샤무라의 그림자 속에 숨지 않아도 되었으며 처음으로 자기 인생을 선택할 수 있게 되었으니깐요. 그리고 지금의 칼라마르는 나린더를 두려워하지 않을 거로 생각해요. 칼라마르가 두려워했던 건 붉은 왕관(죽음)이지, 나린더 그 자체는 아니었으니까요. 추종자가 되고 나서야 비로소 나린더를 붉은 왕관이 아닌 단지 한 마리의 고양이로 인식하게 되었을 거예요.🐱
Theory - The Rot and its relationship with the Old Faith
I wanted to come up with a theory that could explain the reason for the cages and torture instruments distributed throughout The Rot. And I feel this might be related to the Old Faith.
The cages
It is possible to observe that at least these cages were used to trap lambs. Being a visible lamb in one of these cages at The Rot.
And according to the decorations we have from this area, they provide us with a description regarding its use. It appears the cages were used for enemies and "experiments". This last thing made me think that, seeing that one of these cages has the appearance of a cat, perhaps it belonged to the former Bishop of Death, Narinder. As we know, Narinder used to conduct various experiments, as Shamura tells us. It wouldn't surprise me if these cages were used for the slaughter of the lambs in two ways: to emphasize the connection to why the lambs had to die, and eliminate all remaining traces of what once belonged to the Death Cult, the cult of Narinder.
Iron Maiden
I also suspect that these torture tools were used by the Old Faith for the genocide against the lambs. (Take this point with a grain of salt, as I am using the translation that was used in my language and the direct and literal translation of the English version).
And the translation from my language means that even the most peaceful can be subdued. In the case of the English language, taking it from a literal perspective, it is that the Lambs were pushed into these torture tools.
And I can mention that there are other instruments that might also be iron maidens, but since I don't know much about them, it's not possible to say so for all of them, only for one example that is clearly visible.
The lambs lived inside The Rot
I can also point out that it is at least possible to see ruined buildings, and one of them a bell symbol, something related to lambs.
That, combined with the existence of several Yngya Shrines throughout The Rot and skulls belonging to them, makes me think that it was indeed a place inhabited by them. (You can even see lamb carcasses where the lost souls are, possibly theirs.)
Cultists in The Rot
This is the strongest evidence that Cultists existed in The Rot, because there are enemies and bosses that are seen wearing Old Faith attire.
A large number of these enemies appear to be wearing similar clothing to that worn by Hagar. Eleleth is somewhat debatable, although it does seem to be very similar to this faction. And to say that they hunted lambs, we have an enemy who literally uses the body of a lamb revived by The Rot as a weapon. Then there's Ophans, who is literally carrying a cage filled with rot, and at this point I think it's clear where this is coming from, besides seeing the horns and eyes sticking out of this cage. It makes me think that there was a division within the Cultists dedicated to destroying the lambs, with Hagar being the most prominent and only remaining member of this faction.
I think those are my thoughts on the matter; I'd like to know your opinions.
Bonus
I found confirmation that Yngya was a Goddess, and well, it agrees with what was said in the Showcase (where she is called the God of Winter).
And well, although she is also called the Cold God. Although unlike the other title, this one doesn't have the capital letter that highlights the title of God, but oh well, I think the Showcase itself already makes her Divinity clear xd
I'm taking this opportunity to announce what my next posts will be about:
The lambs, including the disciples and the lost souls.
Mystic Seller's dialogue at the end of Woolhaven makes me think there's gonna be another DLC or something similar.
"Infant God, I have existed since these Lands were formed, and I have never felt the ether rebel as it does now. You fracture Nature's order. You make a plaything of Death and Fate. You tempt it to break. Cautious, Infant God, for if you break open the world, who knows what may emerge?" Does that not sound like foreshadowing?
I'm gonna say that I'm pretty good at predicting this stuff, because I predicted Woolhaven being a paid DLC that would add winter a year before it was revealed and even guessed that Ewefall would become a new location back in ~2023.
In my professional opinion, I believe the next update/DLC/whatever will expand on lore related to the Mystic Seller / their realm. The lamb messes with too much and causes problems that they have to go deal with, possibly even in a dungeon similar to the realm the mystic seller is from (which seems to somehow be connected to the gateway / where Narinder was trapped, so perhaps the afterlife of some sort?)
Another thing I think they MIGHT use at some point is this area on the map. It's always been a point of interest for me, it seems like it stands out, especially with the portal-like structure seen there. Considering that the other map POI of mine became an actual location (Ewefall/Woolhaven), I really trust my speculation here. Not sure what exactly it'd be used for (could be related to the theorized new dungeon previously mentioned, though I think the middle gateway where Mystic Seller is located makes more sense), but it's still something to think about.
But then again, I don't even know if the devs are planning for more updates, so who could say for sure! I'm gonna wait and see if they post another animated short like Hook, Lamb and Sinker, since that's what really kicked off my most accurate guesses for Woolhaven. If they do, you WILL be hearing from me again.
Realizing that Marchosias is the plagued rat spreading the Rot around his pack and he doesn't even realize it. The ritual was never completed, meaning it didn't activate. It's just been festering inside the mountain. It shouldn't be spreading at all.
We also arent doing anything, as Lamb, to spread it. It's clearly not very contagious, your normal Followers can live alongside your Rotted Followers just fine. The only interaction that passes it on is what goes on in the mating tent. The executioner has been living in the mountain for years and she didn't catch it. But Thistle caught it the second he dropped down there.
And Thistle just so happens to be some kind of sheep.
Marchosias incorporated some aspect of Yngya into himself. I'm pretty sure it was an eye. She's missing one in almost all her depictions. It would fit perfectly in that poorly stitched gash in his face. And it's also where his one functioning eye is located in his monster form.
The Rot only affects Yngya's children, the lambs. The curse/damnation passed onto Marchosias, and remained even after he removed whatever he took. And so now it affects all of his children. Its important that its called a pack and not anything else. He didn't create them per say, but they are his.
❄️Icegore Theories and what they could mean for Potential Future Updates:
Recently, in the Woolhaven trailers it's revealed, that the God of Winter, Yngya, is still alive albeit in a physically atrophied state from what we've seen so far, but it was also revealed that another deity known as The Icegore is also alive.
This is interesting to see because it's heavily stated that the Bishops Of The Old Faith killed most of the other Gods in the pantheon to ensure that only the five of them would remain. The ones that they didn't kill were said to have gone into hidding or straight up left on by their own volition or possibly in exile. But with The Icegore they've pretty much been confirmed to have been dead way back since the start of the game seeing as their leg and eye have been turned into relics by Chemach, who makes them from fallen gods.
❄️Which lead me to these theories:
The Icegore, much like the Bishops, was trapped in their own purgatory/limbo, but with the re-awakening of Yngya or Marchosias' experiments has opened up the pathway to The Icegore's freedom.
We might not know what Icegore's relationship to either Yngya or Marchosias is like that the moment, but seeing as Icegore represents...well...Ice, and yetis are often associated with living on isolated mountains, it's safe to assume that they might have been allies with Yngya at one point prior to the game's events, further evidencedby the snowflake sigil on their eye patch. Perhaps even the guardian of the mountains Woolhaven is located in.
Marchosias found the rest of Icegore's remains and harnessed their powers to use in their eternal winter machines across the mountains. Seeing as how both of their relics are associated with freezing things temporarily, it's more than likely that the rest of their body still has at least a fraction of their divine power left.
Icegore died via bludgeoning. We don't know what their final moments were, but judging by their missing limbs, ichor coming from their eyes, and what looks like a sharp rock sticking out from the top of their head. They probably spent their final moments fighting for their lives or someone else's lives, still staying alive through sheer stubbornness and will power despite losing an eye and a leg in the battle, only losing the fight due to a significant blood loss thus giving their opponent the opportunity to grab the nearest rock/boulder and bash in their head.
This last bit is completely speculative, but seeing as how at least two gods have returned to the pantheon, we might see the return of other fallen or forgotten deities which might spell bad news for everyone once more. The former Bishops especially because there's a very, VERY strong chance that the gods they once killed off for power might just come looking for them to settle the score.
This could lead to one of two scenarios:
The fallen Gods seek out The Lamb's cult and demand that they surrender one or all of the bishops or suffer their wrath in the form of a plague.
They pull a Narinder and send out chosen vessels/champions instead. They can be either followers who never stopped praying/believing in them or randomly chosen individuals who are now stuck in a very unfortunate situation.
For thw first scenario: accepting to surrender the bishop they ask for will result in them being permanently sacrificed, but refusing to do so cause them to curse the cult with a unique divine punishment depending on which God gets rejected.
At best It can range from inconveniences like say bad crops, low morale, diarrhea plague, etc.
At medium it can become a bit tricky to manage like Insatiable Hunger, monsters attacking the cult at night, more fighting amongst followers, etc.
At worst they send in straight up biblical event level threats to get their point across. Such as, a massive flood, shrouding the land in darkness for three days, forcing your followers to dance until they die, etc.
There's three ways to stop this, but they're not all guaranteed...except for one:
1. Surrender the bishop(s)
2. Make an offering to them to appease them
3. Go full-on God of War and kill them all. (This is the guaranteed one that will stop their wrath and earn you a new follower.)
For the second scenario, if it did come down to them choosing or forcing a new vessel to fight on their behalf, I imagine that they'd be sent out to either fight the Lamb or the bishops directly, sneak into the cult grounds to kidnap the bishops directly or perhaps challenge the lamb to a gladiator style fight in different arenas that reflects their patrons.
It'd be like several waves of enemies to fight with increased difficulty as the battle rages on, then you fight the chosen champion, until finally you end up fighting against their god. If you chose to spare the champion after their fight not only will you have a new follower to your cult, but you also have a 50/50 chance of having them as an ally on the final fight of that arena(entirely depends on how they were chosen) to help you fight against their god who you also have the chance to spare or fight them again in purgatory.
This is all I have for now. Hopefully we get a major lore drop in Woolhaven and we see what lies ahead for the Cult's future. So here's to more COTL in the future! 🐑❄️🐐
Plus I kinda want to see some more cotl gods and apocalyptic level threats...And the bishops to slowly realize how badly they fucked up. >:3c
tbhhh ive been also cooking up mini lore for them so i will just kinda dump in the below (+put the original traditional designs i made of them
For Ala I was mainly going off the wiki page made for them on the cotl wiki, where the main things they mentioned was that Ala went through alot of struggle and suffering and they now smite the weak
So so so- what if ala was born without wings and without a beak, and after an event that led her to be severly damaged and weak they find the crown of strife and it like manifests a mask that works as her beak and wings (idk, i wasnt rlly thinking of specifics lol) I feel in her divinity she'd have a mad ego and be those type of people whos always like "Well ive been through worse"
Also one thing Ive been thinking about regarding Ala, since her relic does a bunch of thunder stuff, imagine she resides mostly near the clouds and she dives down onto the land causing a shockwave of thunder, flattening the earth into crisped ashes (also her crown being the crown of 'strife' is lowk a play on the word of 'strike' like lightning strike... yuh)
(Dont mind how i was struggling with laplaces design)
Laplace is a very paranoid person, having gambled his way into the strength he now holds, hes like stacking crates to try and reach the moon, which technically he kinda did, a breeze could literally send him plummeting into the ground
Everytime laplace doesnt have his dice in his mouth or is a place of pressure or stress or anxiety he shoves his coin into his mouth (which in greek myth putting a coin into someones mouth when they die lets them take the ferry in the under world, which i thought could he a cool way of symbolizing that he will die on his hill or put his money where his mouth is, bro will die on his decisions) I also like to think he has every type of navigational or transportational power, i.e. dashes, portals, ability to find anything etc etc but thats more of a fun offhand thing