Workshop Activity: 5 Room Dungeon
PDF document of 5 Room Dungeon here.
Medieval (can be customised for other themes)
Belong to adventuring guild in a neighbouring kingdom
Not native to Elnea (the location that the adventure will take place in)
Quest details (as detailed on quest board):
Requester:
King Harris of Elnea
Description:
Slay the dragon residing in a hidden cave in Mount Thohan
All salvageable remains of the beast.
All loot hoarded by the beast.
*Prestige title. Earning this title will give you unhindered access to the kingdom, as well as the unquestioning protection of the kingdom in times of need.
Elnea: A peaceful kingdom, shadowed by the towering peaks of Mount Thohan and its passes in the distance.
Crown city of Elnea: A bustling city where players are allowed to purchase supplies when available.
Mount Thohan: A perilous mountain range, made even more dangerous by the presence of a dragon. It lies just beyond the outskirts of the Gleaming Forest, to the south of the kingdom. (Takes 4-5 days of travel)
Thohan Village: A small village at the foot of the mountain. Life is harsh and unforgiving, as land is scarce and resources are spread thin amongst the villagers. The architecture in the village seems to be teeming with dragon motifs, as in the dragon was held in high regard.
Gleaming Forest: A forest notorious for its Robin Hood-esque bandits, as well as its confusing terrain which leaves even seasoned travellers walking in circles.
Elves Stronghold: The former rulers of the Gleaming Forest, the Elves were forced to retreat to this small, secluded area to escape the wrath of Elnea.
Townsfolk are friendly and helpful when players ask for directions. Players will make a friend, Kaleem.
Kaleem: A young, aspiring tanner producing high-quality leather hides for the royal guards.
Players will follow Kaleem into the crown city if they help him with his deliveries to the barracks in the main castle. (Takes 2-3 days of travel)
People residing in the city are friendly as well, if not a bit snobbish. The kingdom does not feel like a kingdom under the oppression of a malevolent dragon.
When questioned about the dragon, Kaleem confirms that there is a dragon living in Mount Thohan, as its roars can be heard every fortnight.
Cue dragon roar in the far distance, sounding similarly to a thunderclap.
Kaleem does not remember any dragon attacks on the kingdom for as long as he has lived.
Arrives in court to meet the King.
King Harris: A middle-aged benevolent ruler managing the lands of Elnea, and of his physique as well. It was rare to see a ruler who was not portly.
Informs King Harris about the decision to undertake the quest. The King is strangely ecstatic and enthusiastic at the news, and urges the players to stay at the castle to prepare for their journey to Mount Thohan.
The players are allowed to roam the castle and interview the staff or ministers, or head into the city.
Staff and ministers are snobbish and difficult to approach for information.
When heading into the city, news have broke out that the players are the team who has undertaken the quest. City folk would be uncooperative after hearing the news, and some would try to dissuade the players from the quest, but refusing to tell them of the reason why.
Players are unable to gather any supplies.
King Harris, when questioned, would explain about the quest.
Dragon has been in the mountains for centuries, and was rampant in its pillaging.
Elnea has been at constant war with the dragon, until when the King’s son, Prince Cass, a learned mage, went to battle and sacrificed himself to seal the dragon in the mountains.
The seal is ending soon, and the King wishes to destroy the dragon before the kingdom is placed into peril again.
The King seems to be unaware of his people’s disagreement with his plan.
King Harris will then supply the players the supplies they have requested, and send them on their way into the Gleaming Forest.
3 Rouges + 1 Mage + 1 Cleric
All of them carry some form of dragon insignia.
Players will assume their intention is to steal equipment and money.
In the case that they are successfully defeated, they will flee the area.
Their hideout can be tracked and looted. Upon looting, in additional to gold and equipment, disjointed pieces of information can be found regarding a “mission”.
In the case of the players being unable to defeat the bandits, the Cat will appear, seemingly from thin air, and intervene the battle by performing a spell from a magic crystal hanging from its neck.
In the case of the bandits being defeated, it will appear in the hideout.
It suggests that the players seek rest and shelter with its friends by heading towards the west.
If players decide not to follow, the DM decides if they continue on to Room Three or arrive at the next area in any case.
Upon entering Elves Stronghold, the players were stopped by hostile elves who were threatening to shoot them where they stand.
Players will perform a Charisma check.
If successful, they will be able to negotiate with the Elves for safe passage and shelter, by mentioning their allegiance with the Cat.
If the check fails, the players will engage in combat with the Elves. The Cat will intervene as before with the Bandits.
The Cat will appear once more, convincing the Elves that the players are friendly and not natives from Elnea.
The players are allowed to replenish their supplies and converse with the Elves.
If asked about their history and animosity with Elnea, the Elves will reveal that they were forced to retreat to this small section of the Forest after some very aggressive expansion campaigns by the King, when they were originally in control of the entire Forest.
If the players restock on weapons, they will meet and befriend the young apprentice Vamir.
Vamir is a Ranger and is interested in joining the party to join the adventure.
Players will be able to convince him to join their party.
The Elves then lead them out of the Forest, towards Mount Thohan.
At the foot of Mount Thohan, players will arrive at Thohan Village, located at the foot of the mountain.
Locals are hostile and unfriendly, and soon capture the players. Players will perform a Charisma check.
If successful, the players will be able to negotiate for their safety, and the Cat will intervene (again), transforming into Prince Cass.
BEGIN TRUTH BRANCH.
If failed or choosing battle, the players will flee the village (no matter if the villagers were defeated or not) and head straight for the next room.
BEGIN LIES BRANCH.
[TRUTH BRANCH] The Prince then explains to the players about the truth behind the quest.
The Elves and the dragon was originally living in peace with Elnea.
The Elves were trading and business partners with the citizens of Elnea.
The dragon created mining tunnels in the mountain, enabling Elnea to grow in strength and wealth.
However, King Harris became greedy for dominion over the two parties. He expanded into the Gleaming Forest, and was intent on destroying the Elves if not for the intervention by the skilled warriors from Thohan Village.
The Prince was sent on the quest to kill the dragon, but he discovered the King’s true intentions along the way. He decided to remain in the Village to muster strength and overthrow the King.
The players begin their ardous journey up Mount Thohan and into the cave.
The players then engage in battle with the dragon, who was oddly sentient.
Upon defeating the dragon, the players are allowed to loot the dragon’s cave.
It was rather barren, barring the equipment, weapons and gold left behind by previous adventurers.
Further exploration of the mountain reveals several disused mining tunnels, with diamonds and jewels that can be mined.
After making their way down the mountain, the players will need to perform a Stealth Check.
If the check was successful, the players are able to sneak undetected past the village and escape back to Elnea.
If the check failed, the players will engage in battle with the Bandits from the second room, only now they declare themselves as the Warriors of Thohan, seeking revenge for the dragon. The enemies must be defeated before the players are allowed to return to Elnea.
The Prince leads the players up Mount Thohan via a safe route.
The dragon is friendly, and offers the equipment and gold of the previously fallen adventurers.
If requested, the dragon is also able to lead the players to the mining tunnels to obtain diamonds and jewels.
The players and the Prince will try to convince the dragon to join them in their cause, but the dragon refuses to cause harm to the innocents.
The Prince the joins the player’s party, and returns to Elnea.
The King heartily welcomes the players back into Elnea and gives the players their rewards as previously agreed.
The next day, a compulsory conscription of all young, healthy males is ruled (including Kaleem) as the King prepares for war with the Elves and Thohan Village, to expand Elnea.
The party reunites with Kaleem, whom they will convince to aid their cause.
The party must now sneak past the barracks and the guards in order to assassinate the King. Perform a Stealth check.
If successful, they manage to sneak past the bulk of the guards with Kaleem’s help, silence the guards posted at the King’s chambers and confront the King.
If the check failed, Kaleem dies, and the Prince will be forced to reveal his identity to the royal guards in the barracks. The group will then have to battle the Captain of the Royal Guards in order to progress to the King’s chambers.
The party then battles the King as the boss battle.
After the King has been successfully overthrown, the players gain the rewards as previously agreed with the King, as well as added Charisma, Intelligence and Wisdom.