우리가 발붙이고 사는 이 나라를 가만히 지켜보면서 요즘 한 가지 느끼는 것이 있다. 사람들이 어느 한 군데 머무는 것이 점점 힘들어지고, 정처없이 떠도는 것이 일상이 되어가고 있다는 점이다. 특히 이것은 학교에 다니는 아이들이나 이제 막 학교를 벗어나 세상에 나온 젊은이들에게 더욱 가혹하게 다가온다.
오래 전 아이들 일상의 중심이었던 학교는 요즘 아이들에게는 많이 다르게 받아들여진다. 오늘날 학교는 대학을 가기 위해 점수와 경력을 관리해야 하는 단체 시설로 변질되었다. 심지어 어떤 아이들에게 학교는 학원 수업을 듣기 위해 잠을 자는 곳이기도 하다.
기나긴 고생 끝에 대학에 입학한 이들에게 밝은 미래가 기다리고 있는 것도 아니다. 대학 졸업 후 젊은이들의 직업 안정성은 해가 갈수록 바닥을 향해 곤두박질치고…
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Maggie Powers: https://twitter.com/mpowers3
Ellen Deutscher: https://twitter.com/lndeutsch
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Les McBeth: http://www.lesmcbeth.com/
Image of Maggie Powers by David Caleb from https://www.flickr.com/photos/learning2asia/21958955065/in/album-72157657164361213/
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Intro Music 1 by Kevin Macleod "Pamgaea"
Intro Music 2 by Ryan Little “Falling Down”: https://soundcloud.com/iamryanlittle
Background Music by Ryan Little “Slow Down”: https://soundcloud.com/iamryanlittle
Unleash Real Success and Fulfillment in Your Life through “The Achievement Habit” Approach
Unleash Real Success and Fulfillment in Your Life through “The Achievement Habit” Approach
Bernard Roth, author of “The Achievement Habit” and Tom Marcoux, author of “Droids to Magic: Fantastic Tales”
Tonight, I learned from author Bernard Roth as he gave a speech on his book, The Achievement Habit: Stop Wishing, Start Doing and Take Command of Your Life. Bernie is the Rodney H. Adams Professor of Engineering and the academic director the Hasso Plattner Institute of Design (the…
So what is Design-Thinking? After participating in the Design-a-thon and demonstration labs in July, students were still curious into what Design-Thinking really is. In seeing this, the Innovate Kenya team led by our new InLabs Program Manager Michelle, organized a 4 day camp in August to expose the students into the various steps of Design-thinking; Empathize, Define, Ideate,Prototype & Test. Michelle then led a session where the students were tasked on how they could use the design-thinking process to improve the healthcare system so that it can cater to the needs of everyone that is involved in it.
The students split into 3 groups and identified the users of the healthcare system - doctors, patients and nurses and went ahead to identify problems these users face through the empathize, define and ideate steps then created possible solutions and prototypes to these problems. They learnt about three types of prototypes; physical prototypes, digital prototypes and experience prototypes and were encouraged to select solutions that fit into these prototypes.
The group working on doctors noted that a big problem doctors face is the large numbers of patients they had to treat, leaving them exhausted and pressed for time. This group generated several ideas that could solve this problem and settled on a digital prototype. They presented an information system that uses communication gadgets and apps such as Skype that would allow doctors to administer treatment to patients remotely.
Those working on patients identified lack of funds as a major reason many patients are unable to receive quality treatment. They created two types of prototypes, an experience prototype that would see several funds raised through various fundraising opportunities like charity walks and a digital prototype where a mobile application that enables patients to make appointments, order medication from various pharmacies, and have the medication delivered to them nationwide would be effective in solving their problem.
Last but not least, the group working on nurses noted that often times nurses feel unappreciated and undervalued for their work. Motivational workshops and assignment of peer mentors to promote positive attitudes in the hospital was the experience prototype the students designed. They also presented a digital prototype where patient files and records could be stored in electronics such as computers and tablets to reduce the amount of time it takes to pull those records.
The girls really got creative with the design brief and executed the task at hand impressively well, for first time design thinking students!