FanAdv, like any good Fantasy RPG, of course has Dragons, like the ice dragon pictured above!
Dragon:
Dragons are powerful magical beasts. They come in three basic colors: red, blue and yellow. Each of these three forms is tied to a type of damage, as follows: red is fire, blue is ice and yellow is electricity. The native language of dragons is Draconic; some dragons also know other languages such as Common.
Hit Points: 160 ([12+2 Con+2 Thickskinned]*10) Base Attack Bonus: +10 Attacks: Claws or Bite (Atk +13 [10+5 Str-2 Size], 1d8+5) AC: 18 (10+5 Natural Armor+5 Ref-2 Size) Speed: 30 feet land speed, 50 feet flight speed. Saves: Fort +7, Ref +5, Will +5. Prowess: Physical 5, Mental 5 Skills: Anthropology 10 ranks, Arcana 10 ranks, Intimidate 10 ranks. Feats: Toughness, Cleave, Awesome Strike, Thickskinned, Second Chance. Ability Scores: Str 3+2 size, Dex 0, Con 2, Int 1, Wis 0, Cha 1. Challenge Rating: 10. Special Abilities: Dragons can breathe beams of energy. They can create the effects of the spell Energy Beam as often as they see fit, at level 4 (save DC Cha-based). The damage of the beam is always of the type matching the dragon. Once they use this ability, they can not use it again for 1d4 rounds. Dragons are immune to all damage of their type. Dragons can glide with their wings. This negates damage from a fall of any height and allows 20 feet of forward travel for every 5 feet of descent. Dragons are difficult to damage; they have damage reduction 3 (like the barbarian class feature). Size: Dragons are huge. As a result they get a -2 size penalty to armor class and attack rolls, a -8 size penalty to Stealth checks, and a +2 size bonus to Strength. In addition, as a Huge creature, they take up a 10 foot by 10 foot space (2 squares by 2 squares) on the battle map and have a reach of 10 feet.
FanAdv (by Nicholas Fletcher) is released under the Open Game Licence.











