The player selects between five different protagonists to play as in I Have No Mouth and I Must Scream, and from there gameplay is largely conducted with a point-and-click interface. However, one very interesting point of presentation was decided upon in regards to that interface- because the player characters are chosen to enter a psychic, technologically devised world to carry out their actions, the interface is given a corroded and metallic theme... that only comes up once the character in question is actually inside the virtual reality.













