Do you store your tabletop games horizontally or vertically? If you had the space for either, which do you prefer?
It’s a matter of personal preference, but I store them vertically, mostly, in bookcases.
seen from China
seen from United States

seen from Finland

seen from United States

seen from United States
seen from Saudi Arabia
seen from United States
seen from Yemen

seen from France
seen from Italy
seen from United States

seen from United States
seen from Italy
seen from United States

seen from Germany
seen from Ireland
seen from Australia

seen from Australia
seen from United States

seen from Türkiye
Do you store your tabletop games horizontally or vertically? If you had the space for either, which do you prefer?
It’s a matter of personal preference, but I store them vertically, mostly, in bookcases.
Hi, I thought I knew this but than someone told me I was completely wrong and basically made me feel dumb. so I gotta ask...If I double block a 3/3 creature with my 2/2 and 1/2 what happens? Who gets to choose which creature is taking the brunt of the damage (attacking player or defending)? Im so confused so if you could break it down as plainly as possible I would greatly appreciate it. Thank you.
When an attacking creature is blocked by multiple creatures, the attacking creature’s controller chooses the order in which the attacking creature will deal combat damage to the defending creatures. (Similarly, the defending player chooses when one creature blocks multiple attacking creatures.) When combat damage is assigned, damage can’t be assigned to a creature later in the damage assignment order until all earlier creatures have been assigned lethal damage.
So in your scenario, once you declare your blockers, the attacking player will choose a damage assignment order for the 3/3 so that you’ll know if it will deal damage to your 2/2 or your 1/2 first. (They probably want to kill that 2/2.) When the game moves into the combat damage step, they have to assign at least 2 damage to the first creature before they can assign any damage to the second blocker. They can also just assign all three damage to the first creature if they want to, of course.
Read the English Version. What Language is that? The Amharic /Ethiopic Version states " don't pay without getting a receipt" #deadenglish #africanenglish #lostintranslation #amharicjokes #amharic #africanbill #wrongpost #forextrading #forexsouthafrican #forexafrica #mlmbusiness #mlmsuccess #acn #nileriver #omgenglish #whatashame (at Bethesda North Marriott Hotel & Conference Center) https://www.instagram.com/p/B8eSkqjgzeu/?igshid=pa1295zde51j
Hi, I was wondering, if I have a creature with Persist come back on to the battlefield with the negative counter on it and than I gave it a positive +1/+1 counter are both still on the creature or do they just cancel each other out? Like say I have something giving all creatures with a +1 counter on them haste or trample, does it still apply? Thank you.
+1/+1 counters and -1/-1 counters on the same permanent annihilate each other 1:1 until at most only one of the two kinds of counter is left.
My opponent has 2 planeswalkers on his side of the field, I cast a fall of the titans for five, can I redirect the damage I would do to my opponent to hit the planeswalker, and than do it again to hit the other planeswalker?
No.
If you’re casting Fall of the Titans with two targets, you have to target two different creatures and/or players. If you intend to redirect the damage to a planeswalker an opponent controls, then you have to target that opponent, but you can only target each opponent once with FotT.
However, you can target two different opponents and redirect the damage that would be dealt to each of them to their planeswalker instead.
Hi I was reading about Indestructible and how to kill them and I was kinda fuzzy on the stipulation 'in the case of creatures having zero toughness', so I was hoping for some clarification. If I have a 6/6 creature and my opponent blocks with a Ulamog, the Ceaseless Hunger can I wait till my second main phase and play Demons grasp on the Ulamog to bring his defense below 0 and thus killing him? anyway, thanks for all the answers and happy belated new year.
This doesn’t work.
Despite what Magic Duels would have you believe, normal damage doesn’t reduce a creature’s toughness. It just stays marked on the creature for the turn and checks against its toughness to see if the creature needs to be destroyed.
After you hit Ulamog with Demon’s Grasp, he’ll be a 5/5 with six damage marked on him. At this point he should be destroyed, but Indestructible steps in and keeps that from happening. The damage that’s marked on him can’t destroy him so he stays on the battlefield.
To actually send Ulamog to the graveyard, you’d have to further reduce his toughness by five, through another Demon’s Grasp, for example.
Hi again, Just wondering what kind of effect Conduit of ruin's second ability has on a creature like Endless one, Would I get automatically 2 1/1 counters on him for free (so like if I pay four to bring him out hes really a six six)? or would it just be void cause X equals 0. Not sure so figured you could help. Thanks.
It’s not as complicated as you’re making it out to be.
Step one: Choose a value for X as you cast Endless One. This sets its mana cost and how many counters it will enter the battlefield with.Step two: Apply cost reduction effects like Conduit of Ruin or the like.Step three: Pay for the spell.
Hi, I was wondering if I had break through the line, and a creature with power 2 or less like a monastery swiftspear in play, could I use the ability of Break through the line on swiftspear in the first main phase, than declare an attack with it, than in the declare blockers step since its unable to be blocked up to that point play titains strength (making its power greater so break through no longer applies but its too late since blockers were already declared)? Would this work the way I think?
Yes.
You can actually do all of this before you even attack. As long as the creature has power 2 or less when BTtL’s ability resolves, you can then pump its power before it attacks.