sentences that could've only been written in the 90s

seen from Russia
seen from United States
seen from Denmark
seen from United States

seen from China
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seen from Germany
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seen from Australia

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seen from Russia
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sentences that could've only been written in the 90s
look man the late 90s were just a time in which you wanted your bad anime videogame dude to have one big honkin claw arm like some sorta crab man. thats just how we did things back then. we've lost sight of just how effective a design an asymmetrical large arm on a dude can truly be
I ordered the original Japanese version of Legend of Mana because [insert compelling argument]. It came today, and it includes a demo disk. I cannot explain why or how much this excites me.
Imma go play some demos for games that were released 22 years ago.
Digital Thoughts - Threads of Fate - PS1
Rue’s story centers around his desire for revenge after witnessing firsthand the murder of his love.
Mint’s story is focused on world domination. Both intertwine at certain parts of the game but for the most part have a unique plot.
Each side is well written and paced. Along the way you will encounter memorable characters, enemies and villains.
Large beautiful character models and detailed colorful locales fill Threads of Fate to the brim. I hesitate the use the word “jumbo” but it’s how the characters are designed - Huge heads, feet and hands. The world building fits that perfectly.
Mysterious caves, seaside lakes, ghost filled labyrinths and lava spewing mountains are just a few examples you will encounter within. I quite liked the visual style and still think it holds up even to this day.
Threads of Fate is an action game to its core. With Rue, you can smash things with your Axe or transform into many different creatures to put the hurt on your foes. Mint can learn a myriad of spells which level up after constant use and I found her abilities to be much more useful than Rue’s.
Most stages are linear and allow you to hack n slash your way through with the occasional jump puzzle here and there. As you are attacked, your HP increases and as you attack the enemies, your ability points increase in tandem. The Hub Town allows you to purchase weapon and armor upgrades as well as learn about the current gossip and quests.
Threads music is both catchy, synth-y and well composed. Many themes are wonderful: “Bonds with Clair” is warm, yet somber. It evokes the feeling of being wrapped up in a blanket on a cold winter evening, cup of cider in hand. “Forest of Departure” is a fantastic theme that simply “sounds” like it belongs in the forest – one of my favorites. “Rocky Mountain Sky Garden” has a stomping beat that urges one forward. “Fancy Mel” is quite good, though I began to tire of it during this section of the game due to the tough platforming. “Doll Master” is a haunting theme that fits quite well for the villain of the game. “Last Dungeon” is quite good too. “Finale – Rue” reminded me of Chrono Cross music for some reason. Another great theme. “Rod – Impetuous Soul” is another favorite piece with a sweet flamenco and rumbling base line. “Mint’s Schemes” is a playful and wacky theme that reminds me of all the goofy situations she got into.
After the main story is finished, the option for New Game + is available. Using your powered up equipment and weapons to relive the comedic story is always exciting but sadly little else remains new after completing the story.
Threads of Fate is a charming, beautiful, memorable, humorous gem of a game and more people need to play it. It’s short, sweet and fun to play. If you’re in the mood for a lighthearted RPG, look no further.
i love mint, shes such a lil asshole
(via https://www.youtube.com/watch?v=CVTjRmnBYks)
All the pumpkins!
(via https://www.youtube.com/watch?v=J1vtgz1vJQM)
Not all those who wander are lost. But in this case I am lost XD
(via https://www.youtube.com/watch?v=zYmzHLMtk7U)