I wish I took a screenshot of it but I was playing DF adventure mode and walked into a shop only to open the door to a fucking cave dragon like he was a cat begging to be let outside.
seen from Netherlands

seen from United States
seen from Germany
seen from United States
seen from United States

seen from Kyrgyzstan

seen from United States
seen from Israel
seen from Brazil
seen from Canada
seen from South Africa

seen from Russia

seen from United Kingdom

seen from United Kingdom
seen from United Kingdom

seen from United Kingdom
seen from China

seen from United Kingdom
seen from Kosovo

seen from Switzerland
I wish I took a screenshot of it but I was playing DF adventure mode and walked into a shop only to open the door to a fucking cave dragon like he was a cat begging to be let outside.
Suffering from my own... something.
Surveying the building site has started.
I used the marker in designations to delineate the x and y limits. so I don't accidentally build in the sea or volcano.
Whats your opinion of steam df? Seems you favor the old version more
The Steam/Itch release of Dwarf Fortress is awesome! The graphics make the game many times more accessible to new players and the user interface is more intuitive to people who are familiar with other simulation games. The main reason is that my machine doesn't run Windows so until the SDL2 comes out it's a lot more convenient for me to continue playing 47.05
There are a few other things that I prefer about the old version:
Adventure mode - allows me to explore worlds as an individual. Some people play Dwarf Fortress entirely in adventure mode.
Stairs - The way the new version handles stairs makes cavern exploration a teensy bit more dangerous. It also makes some of my more esoteric stair designs impossible. But the new version a lot easier to use.
Modding - Graphics are a double-edged sword. Yeah, it doesn't take long if your just adding in a new creature, but if you've an overhaul like the Long Night mod it's just not possible.
These are my thoughts at the moment. It SDL compatibility and adventure mode are coming in the next release so I'll probably move over after that.
Oh yeah, the siege has ended now. It has been named "The Outrageous Attack"
And with that our new guildhall is complete and it's got a tree in it!
The swimming pool is finally finished.
So I set up pumps to remove water on the left. of course. The water will jump flow back in if not held back so the pool's a bit smaller. When something steps on the plate the hatch to the river in the bottom opens and...
The trainie swimmer is drenched in fresh river water up to their neck. This continues until someone steps off the pressure plate. No one has drowned yet and their swimming skills are improving!
That's one heavy headdress