In 2016, a small group of indie developers released Sara is Missing, a free game where you are presented with a lost phone and explore it, discovering a horrifying mystery and becoming central to its outcome. It was inventive, immersive, and clever, though ultimately a small experience with a rather dumb endgame that deflates some of the mood it made. It was a base for something amazing, and the development group, Kaigan Games, quickly fulfilled that presented promise a year later with Simulacra, an inventive horror adventure that managed to be more than just a cool gimmick.