USA 1993
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USA 1993
In the 1990s, there were at least 3 separate shared universes for Star Trek games, each with their own unique recurring original characters, ship designs, and species.
MicroProse:
Interplay:
Activision:
Interestingly, Starfleet Command I & II were in the Interplay TOS-era shared universe, while Starfleet Command III was in the Activision TNG-era one.
A couple ship designs from both the Interplay-verse and the Activision-verse have shown up in Star Trek Online, notably the Federation fighters from Starfleet Command and Shattered Universe and the Federation carrier from Star Trek: Invasion.
Also Simon & Schuster produced a bunch of Star Trek games in that same era, but I don't think they had an ongoing storyline or recurring original characters/ships/factions between them like the other publishers did.
" The first MechWarrior game of tactical command! " Ultimate PC Magazine Vol. 01 n09 - May, 1998.
'The Legacy'
[DOS] [GERMANY] [MAGAZINE] [1993]
"The year is 1993. The protagonist's ancestors, the Winthrops, have obviously dealt with black magic and perhaps even pacts with the demons. Now their mansion is invaded by horrifying creatures, and it is up to the brave hero(ine) to venture inside, solve the mystery, and above all - survive. The Legacy: Realm of Terror is a role-playing game with adventure elements. The player navigates the protagonist through the 3D locations of the mansion from first-person perspective. The environment must be explored, and items procured in order to solve puzzles and advance in the game. Beside these adventure game features, the game plays like a RPG, with character customization, equipment, and combat. The player can select one of the eight pre-made characters (four male, four female) to control in the game. Characters' attributes and skills are divided into three categories, which correspond to pure physical traits, supportive techniques (such as healing), and dexterity in usage of firearms and smaller melee weapons." ~MobyGames
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Source: Power Play, March 1993 (#60) || Kultpower Archiv
Some truths don’t hurt. They fester.
you seem surprised—
as my eyes flash from black to gold with the suggestion of a single ray how the sun draws honey from my skin as i radiate warmth— you question my sweetness have i made a mess of your expectations? or were you hoping for more— something darker, more soul? you watch my shoulder as the sleeve slips down comforting, perhaps— how my frame reflects someone you recognize my fairness the color in my cheeks safety in the shape of my lips as they smile through our polite conversation
Liya K. Lynn
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Master of Magic
"Meet Rjak. He wants to rule the World. Only you can stop him." (Computer Gaming World #124, Nov. 1994)