💕✨The Warriors of Love✨💕
are here to save your sweetheart (and the underdark)
Happy Valentine’s Day!
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💕✨The Warriors of Love✨💕
are here to save your sweetheart (and the underdark)
Happy Valentine’s Day!
This’ll be the central focus for an adventure I’m writing for my Patrons. It’ll be a brutal game designed for characters level 18 to 20, and I thought the crown was so gnarly that I had to share it with everyone :)
If you want to see other cool free stuff check out the Freebies on my Patreon.
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New Artifact: The Book of Invasions
I had this idea for this after reading about the irish mythology around the Book of Invasions, a fictional history of the first settlers of ireland. This in turn made me want to make my own version. This is designed more towards my own homebrew but I am not beyond some sharing. So try it out and tell me what dastardly plans you would do with this.
Komanderendetum, The Book of Invasions
(Requires Attunement)
The Book of Invasions is a forever expanding book as it catalogues its use throughout the ages, though its original author is unknown though a follower of the lore gods is believed to be to have some involvement due to their domain over history. It is commonly described to have a metal cover made from fallen warriors and is written in ink reconstituted from family crests of houses that failed to stand against the book. The front cover bears the gnawing shield seal of the Arvsspisere Company, the Legacy Eaters. Supposedly just holding this book makes creatures have an urge to respect you as if you were a high-rank military officer.
Attunement of this book requires the reader to spend 80 hours to read, digesting the historical contents and to gain the benefits this book gives. Any creature of a chaotic alignment that attempts to read the book or attune to it must make a DC 20 Charisma saving throw or they switch to a lawful alignment. Attunement grants the following benefits:
-Increased Charisma. After you spend the requisite amount of time reading and studying the book, your Charisma score increases by 2, to a maximum of 24. You cannot gain this benefit from the book more than once. -Random Properties. The Book of Invasions has the following random properties.
2 minor beneficial properties
1 major beneficial property
1 minor beneficial property
-Mantle of Leader. You gain an ethereal symbol of leadership, it can be a spectral cape that billows by itself, your armour possesses a heavenly glow, your skin is emblazoned with the Seal of the Legacy Eaters or any other mark the DM chooses. With this mantle, you have advantage on history checks about knowledge of battles and conflict. -Commanding Presence. Anyone within 30 feet of you cannot be charmed or frightened by spells unless you allow it. Anyone that attempts to inflict the charmed or frightened condition within 30 feet of you takes 2d6 psychic damage. -Commanding Tone. You can cast the ‘command’ spell (save DC: 18) at will at a level equal to half your Charisma modifier. -The Legacy Eaters. Once per year you can perform a ritual to call forth the Legacy Eaters. The Book of Invasions states what the ritual’s semantics are. This ritual must be performed at night and to be performed at the shore of an ocean. The components are gold or precious gems that totals up to 100,000 gold which is consumed as the ritual starts and takes two hours to perform. If you are interpreted during this ritual, you must make a Constitution saving throw (save DC: 18) to continue the ritual. Upon compilation of the ritual, 1d6 +1 galleons bearing the insignia of the Legacy Eaters will be brought to this plane from the ocean its shore the ritual was performed on. Each ship holds 50 Legacy Eater Soldiers, 2 Captains, 2 Shamans, 1 General and 1 War brute (All listed below) and has supplies to make camp for them. You choose the looks of the army though the soldiers most commonly appear humanoid with blue gel-like skin with a singular eye within their head. This small selection of the Legacy Eaters is loyal to you alone and will follow your commands. If a member of the army (minus the generals or the war brutes) dies, they will revive themselves at the next day’s dusk. If you or all the general’s die, the army disbands and returns to their plane. The army disappears after a year unless you perform the ritual again at the same shore you summoned them from. The army will disappear early if some else attunes to the book while they are summoned, if the book is destroyed or if the book is dropped to the bottom of the ocean where the army was summoned. You may only attempt this ritual once per year.
Destroying this book. It is believed Book of Invasions cannot be destroyed or damaged as long as conflict between two beings exists. However, it is believe bringing to a celestial being serves the Word Spinner such as a Solar or the Word Spinner himself can erase the books contents for 1d100 years.
The Prison of Aerilax the Indomitable After seeing DM’s (Matt Colville, Jim Murphy, Matt Mercer) coming up with epic game changing weapons, I wanted to have a go at making my own. Had real fun drawing this, and coming up with a bit of lore for the weapon. Now I just need to come up with its stats. Any ideas?