Mistress of the Forest - prepare your silver bullet! Craig Maher - Skogsra - Digital Paint Appearing in Northlands. A campaign for D&D 5.5e. At Kobold Press and D&D Beyond!
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Mistress of the Forest - prepare your silver bullet! Craig Maher - Skogsra - Digital Paint Appearing in Northlands. A campaign for D&D 5.5e. At Kobold Press and D&D Beyond!
Although we are not yet able to release the OGL at this time, we would like to update you on how things are developing, and the goals we have in mind fo...
(Check the link for the post itself! Here’s a screenshot of the same content available in the page, though)
Wizards of the Coast has finally made an official statement about the new OGL, and as expected, it’s an attempt to douse the fire with sweet corpo speak. So, here’s some key points about it, so we don’t forget what actually happened.
They repeated thorough the letter that this was to avoid bigoted content. About three times. Don’t let them lie to you: This was NEVER about preventing bigoted content. (In fact, please remember that WOTC released the hadozee on 2022, and has a lot of unresolved sexual harassment case allegations)
They also mentioned the NFT thing. Again: This is another buzzword, given how nowadays most people dislike NFTs openly. It was NEVER about preventing NFTs
Most importantly: They are blatantly lying about the leaked OGL being “up to revision” and them having planned “to accept community feedback”. The leaked OGL was sent as it is to implied third parties, alongside with contracts. THEY FULLY PLANNED TO HAVE PEOPLE SIGN IT AS IT WAS.
They have been saying they’ll backpedal on some of the choices. DO NOT BELIEVE THEM until we see an actual readable OGL of whatever changes they are promising. They are trying to, desperately, calm down the storm.
KEEP pushing, in fact. Keep unsuscribing from DnD Beyond. Do not buy their products, don’t watch the movie, etc. If this PR stunt makes people suddenly calm down, they’ll try to get away with the OGL as it is.
Also, here’s some segments I want to highlight, just to show how thoroughly filled with horseshit they are:
And third, we wanted to ensure that the OGL is for the content creator, the homebrewer, the aspiring designer, our players, and the community—not major corporations to use for their own commercial and promotional purpose.
This one is probably a jab at Paizo, but they certainly didn’t care about all the third parties affected by this. The “aspiring designer”, the “homebrewer”, the “content creator” are all people who probably have a foot in the industry and are working with smaller TTRPG companies, or third parties. Most third parties have a very limited number of employees (or quite literally consist of just one person), and hire freelancers as needed. These were quite literally the most hurt by this new OGL. Let’s not forget they were content trying to put an end to that.
It also will not include the license back provision that some people were afraid was a means for us to steal work. That thought never crossed our minds. Under any new OGL, you will own the content you create. We won’t. Any language we put down will be crystal clear and unequivocal on that point. The license back language was intended to protect us and our partners from creators who incorrectly allege that we steal their work simply because of coincidental similarities.
They made a section in the OGL that allowed them to steal content. Of course, they are claiming that is not true now, as it would give them a bad image. And yet, they have the nerve to claim they are just defending themselves when they release copied content.
Finally, we’d appreciate the chance to make this right. We love D&D’s devoted players and the creators who take them on so many incredible adventures. We won’t let you down.
This is obviously that sweet corpo speak that ties everything together. They never wanted to make this right: Again, the leaked full OGL was never a draft. They were ready to fuck the entire community over (and still are, most probably) over a greedy cash grab. Do noT forget, and do not relent now: The fight is not over.
We don’t need a “compromise” over the new OGL. I wouldn’t care if they applied this new OGL exclusively to OneDnD, but there is still a lot of people who have built a living operating under 5e’s OGL, and they should NOT be taking that from people.
(As always, reblog for awareness!)
Hey folks
If you currently are subscribed to D&D Beyond, consider unsubscribing, you won’t lose any perks until the subscription period is over and if enough people unsubscribe and mention the OGL 1.1 as the reason, Hasbro might roll back the changes, sub numbers are an easy way to project loss of revenue. Third party products, streamers, online content creators and the fan community are what made D&D what it is, not Hasbro and I think they could do with a reminder.
Jon Sims as a dnd character
Jon is a level 11 warlock with a fiend patron, as that was the closest to the Eye as I could get with the available options. His pact is pact of the tome, which allows him to cast additional cantrips and relates to me to the mysterious books often collected by Leitner. The cantrips he receives as a result are guidance, resistence, and vicious mockery.
His eldritch invocations include devil's sight, which gives him normal sight in darkness (which is better than darkvision, which washes everything in gray), eldritch sight which allows him to cast detect magic at will, gaze of two minds which allows him to essentially possess another creature's senses, misty visions which allows him to cast silent image at will, and eldritch mind, which gives him advantage on rolls for keeping concentration on a spell. You may notice a theme in the names here.
As a feat, he took observant, which ups his intelligence score and gives him a +5 to passive perception and passive investigation, making his passive investigation into a whopping 23, although his passive insight remains quite low at 11. In general Jon is a high CHA, high INT, low WIS character, although his weakest skill is strength. At level 11 he received true seeing as a boon from his patron, which he can cast once a day without expending a spell slot.
He is a variant human with the starting feat of linguist, and his background is a homebrew I found called archivist, which gives him the ability to know the original value of any artefact as a background feature. All in all, he can speak six languages as well as cast comprehend languages.
Among his notable spells are mind sliver, cause fear and fear, and scrying. I tried to stick to spells that correlate with his powers as an archivist in the original podcast.
This character was made on dndbeyond but I'm willing to download the character sheet and send it to anyone on request.
DnDBeyond is forcing all character sheets to use 2024 rules
When the new Players Handbook releases this fall, dndbeyond is updating their database so that all character sheets, even ones currently in existence, to use the new rules. All spells and magic items will be changed.
https://www.dndbeyond.com/changelog
For those late to the party who want to know what the hell is going on with #OpenDnD, #StoptheSub, #DnDBegone etc, and why everyone is cancelling DnDBeyond subscriptions, I tried to do a crash course as succinctly as possible. OpenDnD.Games is a great resource for more in-depth details, and if you wish to do so, you can cancel your DnDBeyond subscription through this direct link (as there have been many reporting trouble in locating where to do so). Edit: Tweaked the very first detail below, as someone reminded me it was not a wholly accurate statement as I had initially written it. Apologies to everyone who already reblogged the first version of this :')
Hasbro acquired Wizards of the Coast (WotC) some time ago, but recently they got new leadership who said in an interview that they see D&D as "under-monetized". Hasbro is on the decline with finances, and WotC is its biggest cash cow. Why milk that cash cow through producing more content when you can instead revoke a legally irrevocable license that makes it impossible for 3rd party content creators to exist?
America loves a good monopoly. The old license that permitted the community to grow to what it is today was OGL1.0a, and without it, D&D would not be what it is right now, nor even close. They tried to shift to OGL1.1, a new license that is, in a word, PREDATORY. Horrific, nasty shit.
OGL1.1 was quietly sent to large creators to sign. It then got leaked. The community erupted. The backlash was loud and unanimous. WotC was radio silent for like two weeks. They finally gave a single-sentence "we'll explain soon" tweet on DnDBeyond's account. Then more silence.
A WotC employee reached out to large creators to blow the whistle on WotC. The source was verified, and they shared that WotC sees the community as an obstacle between them and their money, all they care about is bottom line, and they're delaying in hopes we forget and move on.
And also that they are mainly looking at DnDBeyond subscription cancelations to gauge the financial impact; they don't care about our sentiments, only our money. So everyone erupted into signal boosting for others to unsubscribe as the single and best way to make ourselves heard. Cue the mass unsubscribing.
Today (January 13th 2023), a shitty PR piece was posted on DnDBeyond full of blatant lies and, in my opinion, barely-contained saltiness. Right before that, though, OGL2.0 leaks came out; the tweaks they'd begrudgingly made following the backlash. 2.0 is basically just as bad as 1.1; they just spoke of it as being more changed than it was.
In other words, they keep bold-faced lying to a community of rules-lawyers who recreationally read fine print :)
Meanwhile, Paizo (creators of Pathfinder) has come to the rescue, vowing to release a truly open license that will allow everyone to continue pursuing the livelihoods they're passionate about; this is the Open RPG Creative License, or "ORC".
Canceling subscriptions immediately sends a potent message, even if you may have to resubscribe later for functionality in your games. You'll still have the remainder of your billing cycle to enjoy paid perks.
Everything's a little on fire, but I think we'll be okay ♥️
OGL1.0a was never meant to be revocable, as loudly stated in the past couple days by the very people who authored it. It is very likely that WotC is actually just bluffing and bullying, and is actually powerless to revoke it--something many lawyers more knowledgeable than myself seem to be suggesting. In which case, it is my greatest hope in all of this that 3rd party creators are able to continue doing what they love, with no further interruptions.
Remember: the majority of WotC and DnDBeyond employees feel the exact same way we do, but they don't have a choice. Hasbro is the enemy here. Be kind to each other, and know where blame should and should not be placed. If you want to stay up to speed, the account of @.DnD_Shorts seems to be a very active and informed voice, largely responsible for sharing the first leak. If Twitter makes you want to puke, I completely understand; DnD_Shorts also has a YouTube channel with frequent updates on the situation posted in video format.
I totally don’t have a favorite D20 cast member. What gives you that idea? I love them all equally.