Nyarlathotep, Photoshop illustration by Danny Ingrassia
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Nyarlathotep, Photoshop illustration by Danny Ingrassia
1d10 Fey quirks
A strong floral scent suffuses the air around them, so much so as to be overwhelming.
A shimmer around their body, as though they were a mirage.
Wherever they lay their hand, new blades of grass and other plants spring up.
The heady tang of red wine fills your mouth whenever they speak.
The air grows colder in their presence, fogging your breath.
Their laughter is underscored by birdsong, or perhaps that’s wind chimes? Hard to say.
Their glamour flickers every time you blink, changing their appearance almost imperceptibly each time.
A lavender sheen seems to obscure your vision when you look at them.
A buzzing, the pins and needles of a limb fallen asleep, takes over your hands where they brushed their hair.
They are forever trailed by spectral snowflakes or leaves.
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Paladin by MINMIN (jjam tiger)
d10 types of rulers?
One who behaves passively, watching their kingdom from a removed position. They let their staff and advisers do the work, intervening only when necessarily. The weight of their position makes them put up walls between themself and others. They are lonely.
They are forever starting fights; in the state room, at the border, against nature itself. Any moment of peace is interrupted by their restlessness and quick temper.
Over the course of their reign, they have given away most of their wealth, to the dismay of their advisers. They cannot bear to watch anyone suffer when a small fraction of their riches might help.
Not a day goes by that they aren't in the fields among their people, toiling over the land as the least of their subjects. Their hands show the callouses of hard work, not swordwork.
Their eyes are glassy with the magic that holds sway over them. Their decrees are unpredictable, beholden as they are to the magician behind the throne.
Regret colors their smile. Their back aches. Their legs threaten to fail. They have been leading for so long, they don't know how to do anything else.
Their hoard of wealth grows by the hour and yet their lands suffer. Money is power, they say, but they grow weak with their inability to use their amassed riches.
They would rather be in a tavern with their peers after a hard day's work. The title they hold came to them through chance, and they don't know how to accept it.
They fritter away their time on whatever pleases them in the moment, with moods as prone to change as the wind.
How the creature came to the throne was the matter of rumor, but the people did all they could to appease it. It seemed unlikely to be killed or to give it up.
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Spite Hag
"Maleficent Profile" © Phil Dragash, accessed at his DeviantArt here.
[Of course I would do a Maleficent inspired hag for this Disney Hags project. Maleficent is the most iconic of the Disney villains: she's the one who gets the most to do in Kingdom Hearts, she got the first live action revisionist remake, she even gets to fight Mickey Mouse at Disneyland! Her combination of fey, dragon and devil ("and all the powers of Hell!") makes sense in a Generic Medieval European Fantasy milieu, but D&D and its spinoffs are not Generic Medieval European Fantasy (no matter how much they like to pretend to be). As a courtesy, because the dragon form spells are among the most complicated of polymorph effects, I did include stats for her dragon form as well.
If you'd like to support my writing, please consider joining the Creature Codex Patreon.]
Spite Hag CR 12 NE Fey This woman has an alien beauty, tall and lean with sharp facial features. She is a pale green color, and curving horns rise from her head in place of hair.
When a fey creature is pushed past its breaking point, it may make a pact with some archdevil or demon lord in order to grant it the ability to take its revenge. In so doing, the fey is transformed into a spite hag, a monstrous witch that can call down terrible dooms on those who have wronged her. No matter how minor the slight, a spite hag will pronounce a terrible fate upon its perpetrator, oftentimes by not cursing the offender directly but targeting instead an innocent loved one. They are firm believers in disproportionate retribution and collateral damage; a social snub from a king might well be returned with the destruction of his entire kingdom. Any attempt to thwart her curses will draw her direct attention, leading to a violent retribution.
Spite hags are incredible magicians, mixing the inherent ability to hurl flames and conjure walls of thorns with witch casting granted by her fiendish patron. She can use her curse of doom in combat, but doing so takes time, and she will only do so if she feels well protected from foes. If she must fight with physical force instead of magic, or if they just want to show off, she transforms into a dragon. No matter the type of dragon, a spite hag’s draconic form matches the hag’s own color scheme. Spite hags have a tendency to underestimate foes, leading them to fight to the death out of arrogance.
Although they are capable of being charming, a spite hag is always motivated by a desire to cause suffering, often in byzantine ways. Spite hags enjoy the anticipation of pain as much as its infliction, setting esoteric triggering conditions and long delays on their curses of doom. Oftentimes, a common harmless object, such as a piece of flax or a spinning wheel, is set as the trigger. Spite hags delight when their victims change their entire lives in a desperate attempt to delay or avoid their doom, only to spring it upon them when their guard is down. Most spite hags carve out their own terrible territories in hostile wilderness, reinforcing their boundaries with curses and monsters. Spite hags do not have allies; they have minions. The closest thing a spite hag has to a friend is her familiar, who she dotes on and expresses genuine grief if something bad happens to them—grief that will become magnified into horrible rage. Few spite hags join covens, but those that do must be unquestionably in charge.
Art by Patrick Westwood
By Midnight Nymphs
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Vampire: The Masquerade - Bloodlines 2 (2025) dev. The Chinese Room Toreador Primogen of Seattle, Ysabella Moore