The door.rpg gang
Or at least the ones that 1) aren't Maz 2) don't leave after their scenario.
seen from United Kingdom

seen from United States

seen from United States
seen from China
seen from United States
seen from Japan

seen from Malaysia
seen from United States
seen from India
seen from Netherlands
seen from United States
seen from China

seen from United States

seen from Netherlands
seen from South Africa
seen from Netherlands

seen from China

seen from Malaysia
seen from Maldives

seen from Malaysia
The door.rpg gang
Or at least the ones that 1) aren't Maz 2) don't leave after their scenario.
Tara, the Judge.
You know, it'd probably help if I put any amount of progress screenshots up here.
Been a minute since I've put anything up here
have a door
The project currently known in my files as door.rpg is coming along.
I'll write something more concrete about it in the near future, and will try and get a very basic demo out sometime after that. No dates, though.
today's important work [battle transitions]
[Or at least its battle system] I’ve been spending most of 2023 working on my next game. It’s also an RPG, albeit one with a set cast and a
Wrote a little bit about the battle system of the game I'm currently working on. There's still a good ways to go before it's properly ready to show off, but hopefully this gives a good overview of what's going on in it.
Been putting together menu stuff over the past few days, in the hope that I can put together something vaguely playable soon.
Also, on a completely unrelated note, I was badgered into giving suggested to give my UI boxes gradients, and now I understand why a whole bunch of 90s games used them.