Grace of Rain again. Good to know I'm not directly responsible for this. The fact that the lack of a Cataclysm probably *was* the Cataclysm is hilarious. Doesn't make the Classpect situation in my current session any less weird tho. We've got a Bard of Keys, Mage of Blaze, Seer of Dreams, Lord of Clouds, Smith of Time, Sylph of Might, Maid of Law, Knight of Fate, Nymph of Forks, Page of Frost, Grace of Grace, Guide of Space, Witch of Snow (me), Dame of Tides, Muse of Stars, and Sage of Star.
Oh. I only saw the first half of this ask and just got done writing up an entire post under the assumption that the "overlap" was in fact a curious case of duplicate Titles and synonyms. Fuck me for not reading ahead.
My own personal skill issue aside, I'm put in a tough position here. You said you just got done with your previous session a week ago, yes? Is it possible that, for example, Blaze and Frost are in fact just Flow and Rhyme? If you're still early-game, your powers wouldn't have had much time to manifest, and while they might look different, it's still possible that they might just be weird, alternate instances of Flow and Rhyme? Then again, I've never heard of the color schemes themselves changing. I might just be cope-posting because I'm still bitter about the wasted write-up.
We might have to bite the bullet on this one. If these Classes and Aspects are truly not just duplicate instances of pre-existing Titles, then they're either entirely new Classes and Aspects, or are indistinguishable from the same. I struggle to imagine this is the case, because "Star" is just "Stars" but they dropped a letter, and anyone who's followed this blog for long enough knows about the Lord/Smith drama. But it's one or the other. If they're duplicates, my original write-up is applicable. If they're not duplicates, operate as though they were new, unknown Titles (which they might be). Search for "Rare Title" guides, use intuition and play cautiously to learn the unknown variables (like your first time playing SBURB, basically), and write down your notes for future research and guide-writing.
Regardless of which is true, with sixteen players on hand, your organizational skills are going to be put to the test. The presence of the Muse and Smith should be a boon, as the latter can reliably work by themselves and the former excels in situations like these. You also have a Grace with an outright bugged Title, though I believe she's likely a Grace of Mist, considering how packed and jumbled Title Attribution is. Have some confidence, keep a cool head, try not to let everyone get overwhelmed, be smart with Unbreakable Unions, and leverage that number advantage, and you should be able to turn this into a wash-out in your favor.
Also, here's the original write-up with my misunderstanding intact. For posterity's sake, and in case it's useful to anyone.














