A famous Hellenistic statue of The Dying Gaul once stood on this pedestal in the Sanctuary of Athena on Pergamon Akropolis. Turkey. The original bronze statue of The Dying Gaul is lost but a marble Roman copy is now in the Capitoline Museums in Rome.
A very familiar statue. I found a replica of the ancient statue of the 'Dying Gaul'. #classics #statue #ancienthistory #dyinggaul #AmphoraeXII #aukland (at Auckland Museum)
#Morente [People where | I come from | They survive without feelings or blood | I never could.] #GalataMorente #MuseiCapitolini #Roma #DyingGaul #Rome #art #amazing #Morrissey #TheSmiths (presso Musei Capitolini)
Diplomacy - What player style do you have most trouble GMing for?
This reply turned into a MONSTER long post so I’ve put it under a cut to save your dashboards!
Looking at the general types of play-style listed here, then:
The Power Gamer wants to make his character bigger, tougher, buffer, and richer. However success is defined by the rules system you’re using, this player wants more of it.
Since I favour a more free-form, story-driven game, I find players most difficult to please when they’re heavily invested in rules or tactics.
A major stumbling block I find with this is that, as a GM, you’re expected to be the instant expert on every rule within the game (as well as you own world and story) and if the player knows the ins-and-outs better than the GM, I find it can upset the balance of power, shifting the ‘expertise’ to a player who can then manipulate the game to best benefit them and not the party as a whole.
That said, I’ve run a campaign with an awesome Rules Lawyer/Power Gamer in the party. He balanced his comprehensive player knowledge with a rigid adherence to role-play and an aversion to meta-gaming that was impressive.
The Butt-Kicker wants to let off steam with a little old-fashioned vicarious mayhem. He picks a simple, combat-ready character, whether or not that is the best route to power and success in the system.
I have trouble with this style the most. My games often employ horror or tragic elements which are completely at odds with the idea of gaming as a power fantasy/stress relief. Horror and tragedy rely on disempowering the PCs in order to create a cathartic emotional reaction.
The only way around this, I’ve found, is to only invite players in the mood for a bit of butt-kicking to a casual and fun game. Save the horror for the players who want it!
The Tactician is probably a military buff, who wants chances to think his way through complex, realistic problems, usually those of the battlefield. He wants the rules, and your interpretation of them, to jibe with reality as he knows it…
My favourite way to bring in this play-style is with complex puzzles. Something that engages the players’ brains as well as their characters’ skills. It’s one of the few times that I encourage metagaming around the table and let the players really puzzle over things.
A couple of examples would be:
The Spring Ball adventure, where the players had to figure out the identity of an assassin at the royal court based on various true and untrue rumours.
The Masks of Destiny encounter, where players had to pick a mask to wear to enter the temple of a goddess, knowing that each of them had a separate curse.
The easiest one-off adventure type I’ve found for this kind of player is a murder mystery.
With the rest of the player types listed there, I’ve found that the best way to engage them is to focus on narrative whilst keeping in plenty of opportunities for personal role play :)
Destiny. The first two months it was out I had so many people jumping down my throat about getting it and now that I've made some new friends at the warehouse they won't leave me alone about it either so I can't escape this hell
Favorite handheld title:
Answered
Least favorite game of all time:
I got a dragonball z TRADING CARD GAME for the gameboy advance for my birthday one year and i still have no fucking clue how to play it
Game you're most looking forward too:
Either Batman: Arkham Knight, Dragon Age Inquisition, or Majora's Mask 3D. Or Fire Emblem IF. i want them all equally i do not discriminate
Favorite online multiplayer game:
answered
Best game memory:
I don't even know where to start. The countless hours my brothers and I sunk into Smash Bros, the fist fights and wrestling matches that resulted from it, unlocking Mewtwo for the first time. One time when I was playing the original Mario Party with a cousin during a Christmas event and he went to the bathroom, he told me to take his turn for him. He made it to the star while he was still in there and he had enough coins but I turned it down. I didn't even try to hide it, as soon as he came back I said "You got to the star." and he was like "yes! nice!" and then i followed up with "I told Toad no." with the most asshole smug grin i could manage and he quit on the spot. i was a dick when i was that age.
I cannot seem to function right now, I have been staring at my computer screen for 5 hours trying to work my brain around to finish this essay. SOMEONE HELP ME PLS :3