can’t wait to stuff a bunch of fireflies in my mouth and go mining without torches

seen from United States
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can’t wait to stuff a bunch of fireflies in my mouth and go mining without torches
gotta love when you start a new world and spawn into a town uwu
Dad’s Craft - My Core Mods
When I first started playing modded Minecraft, I started using ATLauncher in place of the stock launcher because it gave me the option of setting up multiple instances that I could play around with different things in.
I ended up having to ditch ATLauncher because I couldn’t get it to work with LiteLoader, and I had a mod from that platform I desperately wanted to play around with (WorldEditCUI, more on that in a moment). In the end, it was the right decision, but I really missed the ability to manage multiple instances (primarily so I could have an instance that my daughter wouldn’t play in).
Ultimately, after trying a few things,I settled on MultiMC and have been extremely happy with it as a launcher. I have another blog article on tap about MultiMC, so lets move on from the launcher portion.
My Core Mods
Once I had a Vanilla 1.7.10 instance setup, I started looking at the mods I had installed on the instance we were playing in. All 143 of them. The mass was partially my fault, partially the fault of “Daddy, can you get this mod I saw on The Diamond Minecart today…?” It was necessary to pare that down some, so my first question was “what can’t I live without?”
What I came up with was this list of mods that, frankly, I don’t think I’d be interested in playing Minecraft without. They add so much needed functionality, that when I play on my phone or Xbox 360, I’m lost (both literally and figuratively).
For the most part, these change Minecraft game play more than anything. They don’t change the “flavor”, like adding magic or technology might. If, for example, I were to do a Thaumcraft-only instance to play through that mod, all of the mods below would be installed as well. I guess “it’s not Minecraft without ‘em” is the best way to say it.
Anti ID Conflict
A relatively new addition to this grouping, but it earned its place very quickly. If you’ve ever installed a new mod, you’ve no doubt seen that sometimes you won’t be able to launch Minecraft after doing so. Sometimes, it’s code, and there’s nothing you can do about it.
Since installing this mod, though, I’ve learned more often than not it’s an ID conflict. When a mod is added, it registers items, potions, biomes, etc with what we hope is a unique ID, but since there’s not really an infinite amount of IDs, sometimes mod authors will pick the same one. If this happens, this mod will tell you, in plain English, “this mod attempted to use biome ID XXX, which is already used by mod Y.” If one of those mods allows you to change the ID used, you can do so and now have a working mod.
Biomes O’ Plenty
Adding almost 90 beautiful new biomes to Minecraft and a host of new items, this really adds so much nuance to your worlds. All of the new biomes have their own features and tweaks. For example, when you walk into an Ominous Woods biome, the light levels immediately drop. Even at high noon with no weather, it’s still dark and creepy in there. The Vanilla biomes just don’t have enough variation, so adding BOP is a necessity.
There are mods out there that are similar. BiomesXL was the one I tried first, but when I moved my worlds to a server to play around with that, it wouldn’t work at all. This was early on, so most likely something I was doing, but I’m very happy with BOP, so sticking with it.
Realistic World Gen
Along with Biomes O’ Plenty, this mod greatly increases the diversity of your world, and forces it to make more sense. For example, in the first world I ever played in, my spawn point was right close to the edge of a snowy mountain area. On the other side of that edge? A desert. On the other side of the biome from there? A rainforest. All three were at approximately the same “Y”, too. RWG will smooth that out some, so that the mountain might transition to a highland, then to a heath, THEN down to a plains…or something like that. The worlds and biome placements within just make more sense with this installed.
Primitive Mobs
If we’re to be perfectly honest, my daughters love playing Minecraft, but not necessarily to build. Enter any world they’ve been playing in, and you’ll see dozens or hundreds of animals leashed to fence posts everywhere. My eldest once “challenged” herself to have 101 dalmatians..not much of a challenge given she was playing in Creative. :)
Their interest in virtual pets aside, I like having a diversity of mobs to go along with the diversity of biomes. It’s really just a preference, but I just like having this mod in all of my instances.
Dynamic Lights
In the category of “Minecraft physics just don’t make sense” is this mod. In a nutshell, things that emit light will always emit light with this mod installed. So, when you’re holding a torch, it lights the area it’s in, not just when it’s on a wall. Similarly with glowstone. Creepers exploding, lights. Zombies on fire, lights.
Aside from making items work the way they do in the real world, it makes cave exploration so much easier. Wander around with a torch in your hand, and no matter where you go you’ll always have light. Love this one so much, I even added it to MCPE.
Journey Map
Again going back to the first time I played, what turned me off immediately was the place I’d found to turn into a home was a long way off from my spawn point. I didn’t know at the time that I should build close to spawn, and every time I died, I’d spent 10-15 minutes just trying to find my way back to the house. I think having an on-screen map is just an absolute necessity, and I’ve tried a few.
Initially, my reason for even looking at Journey Map was the ability to watch my map on a web browser as I played, thus allowing me to always know where I am. That has significant performance impact, so I’ve stopped doing it, but I still stick with this mod for the way points. Find something interesting to check out later? Ctrl-B, name it, move on. Other mods provide this functionality, I just like how easy it is with Journey Map. I also like how I can disable easily way point markers so my screen doesn’t become crowded.
Hide Names
Honestly, not the most critical component, but I keep it in my core so I don’t forget about it. Eventually, my daughter and I will be doing a show, and when I watch what’s out there now, it looks less ugly if the names aren’t there. Preference only.
Inventory Tweaks
Since paring down to a small number of mods, this one’s only recently started working for me, so I don’t have a ton to say about it. My favorite feature: you’re digging, your pick breaks, and it automatically puts a new one in your hand from your inventory. Awesome. I’ve also got ADHD, so the automatic sorting of the inventory’s a must-have, too.
Not Enough Items
Ever watched a Minecraft video on YouTube and seen someone search their inventory and a whole slew of items show up on the side? That’s NEI. Hover over one of those items, hit “R”, and it’ll tell you the recipe to make it. Hit the “?” on the recipe, and it’ll pre-populate the crafting table interface for you. Simplicity in mod form.
NEI Integration
Doesn’t add much value on its own, it simply adds some additional features depending on other mods you have installed.
OptiFine
My current desktop computer is actually older than my 7-year-old. When we first started playing Minecraft, I upgraded the video card, but the machine was a monster when it came out so with the new card it runs Minecraft fairly well. OptiFine is a mod that took it from Fairly Well to VERY DAMN GOOD!
On the tin, it says it’ll double your FPS without any other tweaks, but I didn’t find that to be true. However, it does add a ton more video performance tweaks in the Options menu, with the supremely important benefit of providing an explanation for each one as you hover over them!
After tweaking, I’ve gone from about 60 FPS to about 250 on average. Nice!
What Am I Looking At & What Are We Looking At
Again going back to those videos you’ve seen on YouTube, most have a little blue box somewhere that shows the name of the block where the cursor currently is. That’s Waila. And, again going back to my first game where I found a mob spawner, but it flashed on the screen for half a second so I had no idea what it actually said. With Waila, not an issue. Vanilla can be bad enough, but add in dozens of new items via mods, and you’ll find yourself scratching your head a lot without this.
Wawla is an add-on to Waila that adds additional information like if a crop is harvestable or how many more hits it’ll take before you break a block. It also adds in information specific to a couple of other mods like Thaumcraft.
Yet Another Backup Mod
On the Xbox 360 version, where we first started playing, it will save your game every 30 minutes so you don’t lose a lot. The PC version, however, doesn’t do that. So, when you have a half-second power outage, the thing you’ve spent the last two hours working on is now gone (I’m not bitter). YABM allows you to configure regular backups of your world/instance while you play. I’ve found it adds very little lag when it’s running, and it’s already saved my butt a few times when I wasn’t paying attention.
WorldEdit
Remember those “big” things you built when you first started playing? Remember how interminably long it took? Remember laying down thousands and thousands of blocks, one by one, just to build a wall? Wouldn’t it be nice to just type a command and get that wall built in a second or two?
Well, that’s just a tiny example of the power of WorldEdit. The picture of the dome I built in a previous post..the one with the pig? That dome took as long to make as:
//cyl grass 50 1
//hsphere glass 50
Create a cylinder, one high, 50 blocks in radius. Then, a hollow sphere, 50 blocks in radius. A few more commands and you’ve trimmed off the bottom half of the sphere you don’t need and you’re done. Of all the mods, this is the one I use the most!
WorldEditCUI
Remember how I mentioned way back in the beginning my need to have LiteLoader? This (and it’s companion mod WorldEditWrapper) is why. WECUI adds a GUI to WorldEdit. The hardest part of using WorldEdit without it is knowing for certain that what you’ve selected is what will change. When you select an area after installing WECUI, it puts a wire frame around that area so you can see exactly what will be modified. It’s magnificent!
Core-ish Mods
The last few in this list are mods that are needed by others. For example, NEI requires you install CodeChickenCore as well. I’m just adding these to this list for completeness and links.
In Game Wiki
Forge Multipart
CodeChickenCore
CoFHCore
iChunUtil
DragonAPI
Amnesia Lights Mod Installer for Minecraft 1.7.2
Amnesia Lights Mod Installer for Minecraft 1.7.2
This is the remake of the mod called Lanterns And Flashlights. This is a dynamic light mod with 3D models, fuel system and custom animations. This mod adds most of the light sources form Amnesia: The Dark Descent and A Machines for Pigs. It also comes with some extra stuff like Oil Barrels, Tinderboxes, Lantern Oil, ect…
This mod is made by FLUFFY2, all credits to modder. Visit the original mod…
View On WordPress
Amnesia Lights Mod Installer for Minecraft 1.7.2
Amnesia Lights Mod Installer for Minecraft 1.7.2
This is the remake of the mod called Lanterns And Flashlights. This is a dynamic light mod with 3D models, fuel system and custom animations. This mod adds most of the light sources form Amnesia: The Dark Descent and A Machines for Pigs. It also comes with some extra stuff like Oil Barrels, Tinderboxes, Lantern Oil, ect…
This mod is made by FLUFFY2, all credits to modder. Visit the original mod…
View On WordPress