Invader's Cookbook #1: Your first Invasion Build
Invading is hard to get into due to the amount of preparation you need to succeed. You need quite a bit of practice to be really good, but you don't always have to be good to be successful at invasions. Your build determines your options. In the first part of Invader's Cookbook you will learn how to make your first build for invading.
Your attributes and Upgrade Level
For your first build, I will suggest a Lightning Dexterity Build for Rune Level 60. It has good all-around damage and survivability, and gives you plenty of options in most situations. The amount of available weapons also makes this build very fun to play!
Start as Vagabond and distribute your attributes like this:
It is very important that during your playthrough you do not upgrade any weapon further than +12 or +5 Somber! Matchmaking is based on your level, as well as your weapon upgrade! If you upgrade even one weapon over the +12/+5 Somber threshold, you won't find any matches!
Your Talismans are necessary additions to your build. There will be 3 talismans that are the most useful for this build and I highly recommend to wear them at all times. These are: Radagon's Soreseal, Great Jar's Talisman and Bullgoat's Talisman.
Your last talisman slot is free for you to choose. You can swap them mid-fight situationally, or wear something like Millicent's Prosthesis for a permanent buff. It's up to you to decide. Useful Situational talismans are: Green Turtle Talisman, Two Fingers Talisman, Shard of Alexander, Arrow's Sting Talisman and Blessed Dew Talisman.
Situational swapping requires thought and some skills, but it's much stronger than not doing it at all.
Use Bullgoat's Talisman to hit at the very least 75 poise. The fashion is up to you!
Your arsenal is your most important asset. As an invader, you must swap weapons to adapt to any situation. Don't just carry them in your additional slots, they take up your equip load which can be used to wear heavier armour for better defences and poise!
Dual-wielded Noble Slender Swords will be your main damage-dealing tool. I recommend Endure and Storm Stomp ashes of war on them. Endure helps you trade blows and escape dangerous situations, while Storm Stomp gives you a combo option to deal damage.
Cleanrot Knight Sword with Thunderbolt is a great tool to finish off enemies that are far away, as well as just a good overall weapon that is effective both in the main hand and the offhand.
Antspur Rapier with Bloodhound's Step serves two purposes: Scarlet Rot application and escaping from unpleasant situations. Scarlet Rot is incredibly effective against opponents with high latency. Use Keen affinity to be able to use Rot Grease on the weapon to increase status build-up.
Cold Nagakiba is a an amazing trick that allows you to deal massive damage and apply frostbite using Spinning Slash Ash of War.
Bolt of Gransax is an amazing spear that allows you to shoot a very powerful projectile on high distances. It's most effective when your opponents haven't noticed you yet or are fighting something else. The drawback is high FP cost, but it can also be strengthened by Shard of Alexander talisman
Godskin Stitcher is a great chase-down weapon for those who are running away, as well as a powerful head-to-head combat tool! Most ashes of war are very useful, though I heavily prefer using Piercing Fang or Lightning Strike, Hey, wanna improve at playing Heavy Thrusting Swords? Check out this video!
Grave Scythe is a head-to-head combat weapon that is also great at punishing shield users for installing Elden Ring on their gaming device! Use Sword Dance ash of war for big damage, or Quickstep for powerful combos and dodges!
Claymore is a very reliable weapon that is useful in most situations. Use Piercing Fang, Impaling Thrust or my personal favourite: Storm Stomp. The latter allows you to land a quick and powerful R2 attack on an opponent you land it on.
Stormhawk Axe is a nuclear option that deals significant damage over a big area. Use it sparingly, for it leaves you at great risk of getting hit if you miss. Use for ambushes and sudden turn-and-burns when your opponents least expect it!
Don't forget that this is not a full list of available weapons or ashes of war. You can experiment with any weapon you find interesting or useful! My personal inventory stretches multiple pages at this point. Dexterity Builds are incredibly versatile! Anything that can be infused with Lightning or has Dexterity scaling can be used effectively, even heavier weapons like the Zweihander!
Lightning-Shrouding Cracked Tear is mandatory for this build. It will buff your damage significantly, making your build the most powerful for your level.
The remaining physick slot is up to you. My personal choice lies between Crimsonburst Cracked Tear, Crimson Bubbletear and Opaline Hardtear.
Your best case scenario is the one where you have 14 fully upgraded healing flasks, 20 Cracked Pots, 10 Ritual Pots, 10 Perfume Bottles, and as many various boluses as you can gather. For crafting materials see my post on Crafting Materials, Consumables and Community Assistance
How to decrease the downtime between invasions!
Invading is famously time consuming and we simply do not have time to sit around and wait for a suitable world to be found. These two tips will dramatically improve your chances of invading:
Tip #1: Visit as many areas as possible. This will increase the pool of areas you can invade in. Visit every cave, catacomb or secluded area you can find. Note that you don't have to complete them, you just have to visit them once.
Tip #2: Acquire both the Bloody Finger and the Recusant Finger. Use them one after another in succession untill the invasion starts. The way invasions select players to invade is painfully slow without this method, as it scans the pool of available players once every 20 seconds. With this method you can cut it down to 5!