Here’s an encounter for your PCs:
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Here’s an encounter for your PCs:
Wandering Warhorse (encounter idea)
Here's one for you DM's who want an encounter based around an aggressive yet tame-able animal.
The players are travelling from one area of the world to the other. As they do this, one of the day's that they are walking, they see a strange figure in the distance. As they get closer, the figure starts to look more minusing & minusing. The figure looks to be an armless minitour in demon armor.
That is, till they get closer & find it's just a really heavily armored war horse. Counting on how the player have reacted towards the horse so far, the horse may either ignore them, or be rude to them (ie kicking them when they aren't looking at it). This can escalate into a battle. However with good animal handling rolls, this horse of war can be recruited.
Encounter idea: have a party go off to fight with what the locals are calling a “unicorn,” present no direct clues to contrary, see how long it takes party to realize they are fighting a rhinoceros.
I don’t know it if counts, but using any of the Pokemon Monster Fusions by JessJackdaw would really spice up your campaigns.
DM- Player, have you ever hear the song “Two Knights and Maidens” by Crash Test Dummies?
Player- No?
DM- Great, so the lady offers you a drink.
Battle Of The Carts (Encounter Idea)
Here's one for you DM's that want a fight on carts.
The players are having to travel from a crat from one place to another. As they do this, they will notice another cart is following them. After awhile this cart starts to get closer & closer. Soon enough a crossbow bult will go through the back of the cart & the other cart will show itself to be full of bandits.
After that roll initiative & being the battle. Make sure to put in some of the classic cart/car chase combat things to this battle. Stuff like car hopping, one cart trying to ram the other off the road, tossing someone of the car, ect. After the battle (if the party won), they will get all the loot in the enemy bandit cart.
Where Evil Grows (Encounter Idea)
Here's one for you DM's that want a plant battle!
The players are traveling across a heavily wooded area. As they travel, every so often they will see a branch or a vine move. As they continue down the path they are traveling, something seems wrong, they continue to go down the same path that they were traveling.
Once they notice this & actively try to deviate from the repeating path, they will find themselves in an area full of vines. Soon enough, a bud from which these vines comes from, sticks out from the center, & the vines start to actively whip or grapple the party.
Once this enemy is defeated, the path that the player originally traveled on will no longer loop them about, & or a path out of the wooded area will open. A good loot item for this baddie to drop, would be some type of magical plant/flower or a magical object made of the plant or flower.
A Simple Matter Of Economics (Encounter idea)
Here’s one for you DM’s that want an encounter with the most bribable mercenaries.
The players are chasing down an enemy that’s important to story/side quest plot. The players will eventually find the person will weave into a bar. When the players find them in the bar, the person will yell “ Five gold for whoever kills these [insert term here] “. Que a bunch of people standing up.
Another voice rings out through the bar “Your drink is free, if you don’t start a fight in my bar!”. Que the people standing down. The person the players have been following will then raise the gold amount, & the owner will keep raising their amount (& the players can join in two). Once the prices start getting absurd, the person will attempt to slowly make their way to the bar door.
Once it gets to this point, roll a 1d4 whenever someone has to raise the bet (players exempt). If they roll a one, they are unable to beat the others price.