You gotta be lying to me Ramus there's no freaking way
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You gotta be lying to me Ramus there's no freaking way
Then what about this!?
Botanist from Etrian Odyssey 5
Jenetta, the innkeeper from Etrian Odyssey V 🌿✨
Sam: So, what do you think of Lili?
Lilavati: I don't know, but it was nice meeting a fellow Necromancer.
Sam: She seems a fair bit more experienced than us, too. Sweet and helpful.
Lilavati: I honestly expected other guilders to be more hostile.
Sam: You're just being jaded and pessimistic. You'd help them if our roles were reversed.
Lilavati: Well of course, nothing is to be gained from being aggressive towards those weaker than us.
Sam: You could also just say it's nice being kind.
something outside my usual wheelhouse- i've been playing around with modding custom portraits into Etrian Odyssey V in my free time and decided to take a crack at adapting some unused concept art i was fond of. little bit crunchy but feel free to use lol
EOV Voice Dub in EO Nexus Mod
Consider this a sort of follow-up to my Portrait mods from last month.
EOV Voice Dub in EO Nexus Mod
This mod takes the 40 selectable English voices from Etrian Odyssey V and transplants them into Etrian Odyssey Nexus. As Nexus has 60 voice slots, 20 remain as Japanese voices; the 8 'generic' voices which are mostly just grunts were all left alone.
I tried to reorganize them to most appropriately fit their previous 'name' from EOV. For example, Male Voice 16 in EOV was called 'Cheeky', and was assigned Male slot 3, 'Precocious' in Nexus. Some are more fitting than others. Some get to keep the same name (Sultry, Hearty, Militant, Timid). Probably the weakest fit was 'Strict' for the Granny voice (Elderly) from EOV.
This mod also 'removes' all voices for NPCs. Technically, what it does is instead play a silent file instead of their original lines. The music will still get quieter when they speak, but they won't actually say anything.
I ultimately had to make this a packed 'MORI' file, instead of an unpacked files, because while unpacked, it's about 8000 files across 4000 folders, which takes like two-and-a-half hours to move onto a 3DS. It's a bigger filesize this way, but it should only take ten minutes to put onto a 3DS, instead of 130. It's still compatible with other unpacked files, but it won't be with other packed files. Like before, I can't really go into the details of actually setting up a 3DS to be modded, but once you're there, it's not too complicated to get this working.
Now; Nexus and EOV have similar but not identical voice sets. In short, EOV lacks voices for successfully escaping, levelling up, anything Force related, and whatever 'GUEST and GUILD_SEL' are. Nexus lacks lines for waking up from sleep, Union-based stuff, and has less slots for taking L(arge) Damage.
For these cases I improvised with other existing EOV lines. Escaping reuses Avoid lines, Levelling uses Assigning Skill Point lines, Force Boosting uses a mix of Union lines and self-buff lines, and Force Breaks use their equivalent 'standard skill attack' versions. (ie. a Bind/Ailment-inflicting Force Break will use the same lines they'd use then using a Bind skill). Sometimes those might not actually be that great a fit, especially across 40 different voices.
Also, truth be told, I actually never found any way to actually open and play the .SSND files, nor can I actually understand Japanese. Both these factors made me more than a little blind going through this, so there's little to no way I know of to test the work other than to try it directly in game. Whether that makes this mod and the effort it took more impressive or just plain stupid is up to your discretion.
*shits on single sword masurao for the longest time*
*uses one again but with a different, more defensive team*
why is this working now, why did mine just hit for 4.5k in stratum 3