So I feel like Ejyaberry is an indirect buff to Crusher guards.
The biggest reason I've always been so down on Crusher guards is that 0 Defense makes all damage true damage. This means even a big pack of slugs can wear down your health really fast, whereas most operators with non-zero defense can pretty much ignore their damage.
As a consequence, Crushers usually need a ton of babysitting from a healer to take care of all this damage.
Eyjaberry being a huge leap in HPS I feel like makes them much more viable. Though I suppose you can't assume people have her since she's limited.
Still, her infinite duration skill HPS is absurd, and yeah burst skills will outdo it, but she has even better burst healing with her burst skills if you need that.
Anyway I still find Crusher Guards to be a bad archetype but the availability of more/better options to compensate for their weaknesses does definitely make them... less bad.













