permadeath beat em up dialogue
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permadeath beat em up dialogue
DAWN/DAY/DUSK/DNIGHT main menu bgs corresponding to system clock
vine city, the planned second map for FETCHQUEST-> with the art for the basic map complete, nick is knuckling down working on code and im hunkering down for dialogue. when im bored for breaks i'll start making the NPCs for this area, including likely a few guest appearances
FETCHQUEST->
FETCHQUEST-> boxart, due for 2025 release
i'm a hustler baby that's what my daddy's made me
FETCHQUEST->
game dev CGs