I’ve wanted to do an “Omen” render for a while, but only now I remembered I still had this image ready somewhere. I decided to also animate it for a better impact, although I couldn’t properly rig the hair in AE and it’s still a bit stuck to his face... sorry about that. Now that I can work with particles I’ll hopefully manage to figure out how a wind modifier can be set up with them in order to render a realistic wind animation in Blender directly.
With that said, I really can’t get over the limited gif size on tumblr which once again forced me to kill part of the original quality by resizing it drastically in order to load it.
Noctis © Square Enix








