Flaming Skeleton from 13 Ghosts (1960)
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Flaming Skeleton from 13 Ghosts (1960)
Time for some art dump! (and oh boy you can really see the progression)
So as part of that Red Dead Supernatural AU I'm working on it's going to feature a Ghost Rider!Arthur. Or in this AU a "Harbinger".
Goes from most recent to oldest because of tumblr show more and I definitely want to show off the most recent one, and my favorite, first. Can't wait to draw more of this and get back into the groove of writing out that AU.
Sharktober Set Two!!!!
Sharks are always such a joy~
Day 11: Frozen Shark (SawShark)
Day 13: Robot Shark (Spinner Shark)
Day 21: Cyberpunk Shark (Hammerhead Shark)
Day 31: Spooky Shark (Blacknose Shark)
Sharktober prompt list is hosted by @requinoesis!
>Prompt List<
Poor skeleton just wants some pals.
Had some time to myself so I decided it’d be the perfect time to record this
Day 25: Inferno
DND Monsters: Flaming Skeleton
Ossified Evil
Medium Undead, Lawful Evil
AC 15
Initiative +2 (12)
HP 65 (10d8 + 20)
Speed 30 ft.
Str 10 +0 Dex 14 +2 Con 15 +2 Int 10 +0 Wis 15 +2 Cha 8 -1
Vulnerabilities Bludgeoning
Immunities Fire, Poison
Cannot Be Exhausted, Poisoned
Senses Darkvision 60 ft.
Languages Understands Common plus one other language but can't speak
CR 3
Traits
Death Burst. The skeleton explodes when it dies. Dexterity Saving Throw: DC 12, each creature in a 10-foot Emanation originating from the skeleton. Failure: 14 (4d6) Fire damage. Success: Half damage.
Illumination. The skeleton sheds Bright Light in a 15-foot radius and Dim Light for an additional 15 feet.
Actions
Multiattack. The skeleton makes two attacks, using Flame Scepter or Hurl Flame in any combination.
Flame Scepter. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage plus 3 (1d6) Fire damage.
Hurl Flame. Ranged Attack Roll: +4, range 60 ft. Hit: 7 (1d10 + 2) Fire damage.
Habitat: Underdark, Urban
Treasure: None
My wife always picks the movie, too, Carm!
I don’t mind