New favorite image.
seen from China
seen from United States
seen from United States
seen from Russia
seen from United States

seen from Malaysia

seen from Austria

seen from United States
seen from United States
seen from Austria
seen from United States

seen from Philippines
seen from China
seen from China
seen from Indonesia
seen from United States
seen from United States

seen from Netherlands
seen from China
seen from China
New favorite image.
@NeilMcCoyWard
From Weekly Briefing (free with sign-up):
"#Microsoft's #AI boss, Mustafa Suleyman, has said that 'most, if not all', #white_collar professional work, lawyers, accountants, project managers, marketers, will be '#fullyautomated' within the next 12 to 18 months."
Fully Automated: Kill or Scare Them Off
Fully Automated is a fast paced action roguelite game landing on Linux and Windows PC with style and speed. And it’s all happening thanks to Thierry Brim’s relentless creative drive. Who are announcing their title with a Steam page. I just watched the reveal trailer for Fully Automated, and I’m not gonna lie, it hit that exact sweet spot where your brain thinks “oh no… I’m definitely sinking hours into this.” It looks fast, aggressive, stylish… and weirdly emotional in a way most roguelites don’t even try. And yeah: it’s also coming to Steam for Linux. So here’s the deal. Thierry Brim, a solo developer from Belgium, just officially pulled the curtain back on his new game Fully Automated. The Coming Soon page is live on Steam, the Reveal Trailer is out, and this isn’t just another “fight waves until you die” roguelite. This one wants you to choose who you become while you fight.
A pacifist utopia is being hunted
Fully Automated puts you into the far future, where a pacifist utopia is under threat from the greed of an ancient enemy. And that instantly makes the combat feel different. Since you’re not just protecting a base or grabbing loot, you’re defending an entire way of life. You’re facing relentless waves of enemies, and the pressure isn’t subtle. It’s the kind of setup where every run feels like it matters, even if you’re still learning the game. You fight, you adapt, you rebuild. And you shape what comes next. The best part? You’re not locked into one “correct” way to play.
Lethal or non-lethal? That’s the whole point of Fully Automated
Most action games give you one mood: destroy everything. This gameplay game does something way more interesting. Since you can defeat enemies by being lethal… or by breaking their will. You can destroy them, or demoralize them. Kill them or scare them off the battlefield. That choice doesn’t just add flavour, it also sounds like it’s part of the game’s identity. And for me, that’s hype. Since it means two players can run the same build path and still feel totally different.
Cyborg martial arts, but make it nasty
The combat pitch is simple and delicious: fast paced action roguelite, powered by a cyborg body that turns martial arts into a weapon. Not slow, floaty, or “wait for cooldowns.” This looks like the kind of game where your hands start sweating after one intense room. You’re unleashing techniques that feel like they have a design for pure momentum. Due to quick decisions, constant movement, and those satisfying moments where everything clicks and you feel unstoppable.
A world that actually remembers what you do
Here’s where Fully Automated starts feeling personal. You're due to meet a diverse cast of allies and foes, and they’re not just talking heads handing you quests. They also have their own stories, their own agendas, and you can build real relationships with them. The big hook is that the world remembers. Your decisions stick. People react. Things change. You’re not just grinding runs, you’re leaving marks on the future of that world. And that’s also rare in roguelites. Like, genuinely rare.
Fully Automated - Official Reveal Trailer
Boss fights that look like a full-on anime finale
The game also promises cinematic boss battles against monstrous constructs, ancient war machines, and relentless enforcers. You know that feeling when a boss shows up and the whole room shifts energy? Like the game is saying “okay, fun’s over, prove it.” That’s the vibe I’m getting with Fully Automated. Not just HP sponges. More like “react fast or get humbled.”
Microchips, upgrades, and becoming something terrifying
Progression-wise, you're due to collect upgrades and traits to build your ideal style. And the big spicy system sounds like microchips: since you’ll discover powerful microchips that unlock new techniques and expand your combat options. You can basically shape yourself into:
an irresistible force
or an immovable object
And in a roguelite, that’s everything. That’s replay value. That’s “just one more run.”
The Fully Automated Steam page is live with Linux and Windows confirmed
If you’re into fast combat, meaningful choices, and sci-fi worlds with actual heart, Fully Automated might be one of those sleeper hits we all end up obsessing over. It’s officially revealed, it’s heading to Steam, and it’s confirmed for Linux and Windows PC. And yeah… I already know what I’m doing. Wishlist Fully Automated on Steam.
Have the family vacation of a lifetime. Pay for it with passive income from the internet. Click here to get details!
FREE $1k days
(via Fully Automated Luxury Queer Space Communism Mug - Etsy)
fully automated luxury gay space communism
Do you want to know what 7 FIGURE earners are doing to stack & multiply Bitcoin? Private invite shows MEGA wealth plan for average people click now!! Get Started Now