3/12/24: Final Fantasy VII: Rebirth
Back again for your (not) regularly scheduled blog post about video games!
Over the last 10 days I played through the entirety of the new FF7 Remake project game, clocking in at a blistering 75 hours, so be aware that my thoughts here will be influenced by the fact that I played this game like it was a full time job for the last week and change.
I'll be talking about my thoughts here generally, with some discussion of early and mid-game characterization and plot elements, but I'll also be talking about the ending towards the end under a readmore, if you don't want to know the specifics of that.
Overall, my thoughts on the game are that I had a mostly pretty good time for about 70 out of my 75 hours, and the ending left me feeling quite a bit deflated at the very end, but let's talk about the fun stuff first.
To begin with, this is about one of the most "hang out with your friends, these characters" games I've ever played, which is saying something as someone that has played a LOT of Persona games in the last few years. I really liked that aspect of this game! It's kind of in its nature as the middle game in a planned trilogy that takes 20 hours of mid-game and blows it up to 80+ hours of Stuff To Do. I think one of the major strengths of the game is giving you a lot of fun interactions between Cloud and the gang, I came away from this game with a real love for everyone in the party (except Red XIII and Cait Sith, sorry you guys didn't have the juice). Every chance I got to do a side quest with Barrett, Yuffie, Tifa, or Aerith was a good one, and all of the interactions that the party has during the course of the regular plot were very fun as well.
Two big highlights of the characterization for me were how much time and energy this game puts into Tifa and Aerith's relationship with each other. These two have such a clear affection for each other and a mutual love of poking at Cloud every chance they get, it really feels like there's just as much emotional connection between the two of them as there is between each of them and Cloud himself. In my opinion, though FF7 has always been a classic in the "fighting over who's best girl" genre, I left this game thinking that they should all just kiss each other already and get on with their lives. The second big highlight for me characterization wise is Yuffie. Having only played some of the OG FF7, I had no real connection to her character and was really only introduced to her through stuff like Advent Children and Intergrade. I came out of this game really liking her, I felt at the beginning that her silly-girl schtick would get tiring but it really didn't for me and watching her bounce off of Cloud and the others was really entertaining. Plus, her Gold Saucer date later on was incredible, both in getting a peek into her deeper thoughts and also for watching Cloud be a total goober with her, which was just very sweet.
So lets talk some gameplay. For many people, the fact that this game has Open World Video Game design, complete with things to check off on your map and Assassin's Creed towers, is a major turn off, but for me I think that a lot of that stuff was mostly fun and at worst easily skippable. Plus, the fact that I was having a blast with the combat gameplay in this one compared to FF7 Remake made me a lot more motivated to go do combat challenges and world bosses and things of that nature. I felt like there were lots of ways to make your characters specialized in neat ways, and with a couple of exceptions (sorry Red and Cait, again) I really enjoyed the gameplay flow of each character, especially getting Aerith a perfect setup to let her blast multiple 9999 damage Firaga's back to back, that's just good gaming right there. I also generally enjoyed how much of a minigame collection Rebirth is, running into some new bespoke game every hour or so was pretty fun, and I think that the hit-rate on the minigames being fun was pretty high. Thankfully i'm not a masochist who wants to go for the platinum trophy, that would probably change my mind real quick. Overall though, I thought playing this game was a real blast, with a few bosses and encounters that I felt were more annoying than needed.
One quick shoutout before we talk about the ending goes to the music, the sound team for this game put their whole fucking ass into the music in this game, all the rearrangements of original songs were great to listen to, and the fact that so many sidequests, characters, and one off areas had their own bespoke tracks was really incredible. Top Prize goes to Salmon's Theme though:
so with all that said, let's talk the ending: I didn't really like it!









