I don’t think anyone ever talks about the elite strategy of battleship where you stack your boats on top of eachother and then put a decoy 1-2 peg ship in the middle of nowhere to confused your opponent. It’s a beautiful tactic
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I don’t think anyone ever talks about the elite strategy of battleship where you stack your boats on top of eachother and then put a decoy 1-2 peg ship in the middle of nowhere to confused your opponent. It’s a beautiful tactic
hi hades fans!! I made a strategy sheet. Beginner friendly. I think. For the bosses, that is. Also helps w speedruns? So.
Here.
enjoy!! If you share this I'd appreciate credit uwu
big thanks to @spineless-lobster
Are you ready to dive into the world of Infinity Nikki and complete the "Kindled Inspiration: Yesteryear's She" quest? This guide will walk
✨🌸 Calling all Infinity Nikki fans! Have you completed the "Kindled Inspiration: Yesteryear's She" quest yet? 🌼
Dive into our guide to find out how to unlock the special Paper Crane's Flight dress and transform your gameplay experience! This quest will allow you to inspire Alber with a stunning new hairstyle for Mayor Lilina’s statue! 🏛️💖
👗 Rewards include:
- Nostalgic Blossom Hairstyle Sketch
- 20 Diamonds
Join the adventure and unlock those rewards! 💫
So I'm playing Timberborn Experimental Update 5 that adds bad water. (City Builder as intelligent beavers after the hooman's caused catastrophic environmental damage and then wiped themselves out.)
Objectively I think it's an important mechanic because it creates new map challenges and a mix of disasters with competing ways to protect from them.
My biggest complaint is there is no tutorial to walk you through how to prepare for a Badtide and you have to figure it out on your own. I got absolutely walloped by my first one with no protection in place, lost all my crops and trees and by the time I pulled out of the ensuing famine had 11 beavers left to rebuild with. So uh, it's a very effective disaster. I had one water source and managed to dam some of it, and then the Badtide flowed in and contaminated all of.
There's a few things I should have done:
Drained the reservoir of clean water so I could capture the Badwater until the Badtide is over. Let the clean water flush the rest (when it comes) so it gets diluted and quickly flows through three rest of the system. It's now critical to get the floodgates and not just use dams. Badwater can get trapped behind dams and you have to remove them to flush the system.
Research Badwater pumps and fluid dumps to remove the accumulating Badwater, store it in tanks, and use a fluidpump to dump it into a safe channel. This will probably be an all hands on deck thing during a disaster.
Honestly it was pretty demoralizing having my existing skills and methods used against me by this new disaster. But I think that's ultimately going to be good because it turns sure bets into something you really have to manage. If we're talking about an environmental disaster management game, this makes a lot of sense and adds another dimension of realism. It does make the game a lot harder, but once I learn I think I'll be able to manage it okay.
Since the days of Sims City, city builders have got a lot more thoughtful about disasters, how to make them a challenge, and how to help you be resilient about them but not just be basic rebuilds.
Surviving and being prepared (Path HD)
Pathologic Classic is a game that requires forsight to play well, and for you to use the time given to you to accumulate as much as possible so you can sufficiently survive without having to worry. Here are some tips to get you started, note that there are quests that will give you rewards but they will not be mentioned here.
Warning for very minor spoilers for the first few days.
Utilise the storage that's given to you - Each character is given their own 'home' which will have a storage container with unlimited space for you to store excess items, for the Bachelor it's the cabinet next to his bed, the Haruspex a large chest in his lair, and the Changeling, a cabinet upstairs similar to the Bachelor's in Saburov's house. As the Haruspex especially you will have a lot of excess items, so use the storage liberally, items dropped on the ground will despawn once the day ends, the storage is permanent
Search every bin you come across - Bins are the primary way of finding tradeable items such as needlies, razors, watches, and empty bottles, hoard these items as much as possible, they will be your primary currency for important items. Search previously searched bins after exiting buildings too, something might be there that wasn't before
Try to interact and trade with as many kids and carousers as possible - Kids can have medicine and ammo on them. Ammo can fetch a good price after Day 1 and due to prices soaring you won't be able to afford medicine to boost immunity and curb infection until you've accumulated A LOT of money (see this post for getting money fast). Carousers can have bandages and tourniquets on them for 5 water bottle each which will be your primary health healing items outside of Pain Killers (which increase exhaustion and health on use but restores health during sleep)
Save often, use quicksaves, and don't be afraid to reload - Try and get into the habit of saving frequently and when doing certain things: save before AND after talking to characters (before in case you screw up dialogue), save before entering and before exiting a building (mainly in case of hostiles), and save (or quicksave) before hostile engagements (in case you die). You can have as many regular saves as you like but you only have two quicksave slots (F5 to quicksave, F8 to reload quicksave). If you screw something up don't be afraid to reload as far back as needed, Pathologic takes a long time to play and its good to have multiple saves to fall back on. Bear in mind that having a lot of saves might slow down your game slightly, if you've gotten far and don't think you'll need your earlier saves you can delete them in-game or from the game files
Focus on maintaining stats rather than trying to reduce them completely - Outside of health and reputation you have four stat bars: hunger, immunity, exhaustion, and infection. Hunger and exhaustion constantly increase over time and are curbed with food and sleep/lemons, respectively. Immunity will always fill/reduce to half over time if it's been changed, and if you get infected, you will slowly become more infected at a speed relative to your immunity (higher immunity slower infection increase). When hunger and/or exhaustion are maxed out you, and when you are infected AT ALL, your health will begin to slowly drain. Food becomes scarce and it can be hard to sleep enough some days so your focus should be preventing the bars from maxing out rather than trying to reduce them completely. As for infection, ideally you should try not to get infected but this isn't always possible, so you should try and curb the infection down whenever possible using pills (or gruel as the haruspex). Some days all you can try to do is live by healing yourself constantly as it reduces due to your other stats, as long as you don't die from stats maxing out you're doing well
If possible for that day try and complete the main quest before anything else - Every day you will have a new main quest as indicated in your journal (Q) that will always start with you receiving a letter (L) from a certain character asking you to see them. If there are no time constraints you should focus on that quest first, or try to do multiple things that are in the same place at the same time for efficiency. You won't be able to do every quest, but completing the main quest will ensure that none of your Bound become ill so you can get the ending for that character. A quest will be complete when the last entry starts with **
I will probably edit this post if I think of anything else and others are free to add (no spoiler heavy stuff tho). If you've tried playing the game a few times and got stuck because you felt you were missing something see this post for things the game doesn't tell you. Once you understand how the game works the game is actually a lot easier than you think it is, the problem then comes with overcoming the time barrier as it can take a LONG time to play, if you want the game to feel faster or want to change the speed of the in-game clock then see this post for a mod that does so
One thing I’ve noticed while playing Destiny is that people tend to prefer Hunter class over the other two, and quite a few just hate Titan. Which I thought was just poor sportsmanship.
Until last night...
I was playing the Siva Heroic playlist and ended up getting stuck with two other Titans on different Strikes a few times. And I gotta say, these people are IDIOTS.
“Why yes, it is sound strategy to run straight up to the boss to melee. Both of you. Well done. And considering I just used my super to keep myself alive whilst rezzing you both, I’d say doubly so on the grand idea front.”
This went on and on. I was Defender subclass, and every other Titan I got matched with would be either that as well, or Sunbreaker. And none of them knew how to play their class at all. Nvm their subclass. Gah!
I tend to play for longer range. I use scout rifles as my primary, for good distance and damage, with little recoil. Secondary doesn’t tend to get much use, but generally a sniper rifle for high accuracy distance shots. Fusion rifles are straight out. Useless bloody things. And then for Heavy, varies depending on the mission, either a sword or rocket launcher. And armour will vary depending on necessity, as well. Same with Subclass build. And I do the same on both Hunter and Warlock. Basic gamer strategy.
But a lot of people I encounter seem to mistake Destiny for a more fantasy type RPG. Tanks go in melee-ing and soaking up damage. They forget that it is a FPS MMO. You wanna be shooting at the Big Bosses, they one hit kill everything they touch. *sigh* Okay, rant over. I’m gonna go back to playing Destiny ad getting unnecessarily frustrated with people.
Shmowder Gathering Strat (Trading)
So here's some musings from my recent pathologic streams (which you can watch here)
I wanted to test some stuff out as I've been trying to figure out how certain aspects of the game works in order to make doing something like a challenge run viable
As most people know, shmowder is one of the rare items that can completely cure you of the plague, along with panacea. Panacea is only widely accessible in the haruspex route due to being able to make it eventually, whereas shmowder is bought from the 'Teensy' child NPC as seen below, they have a vlaue of 10 and very rarely appear as a tradeable item. They also appear in infected houses but my findings are for trading specifically.
I found that trading NPCs that wonder about the town (such as the children and carousers) will have set inventories upon talking to them that don't change for as long as you can see and interact with them, i.e. if you talk to a carouser who has nothing on him, then that specific carouser will still have nothing till he despawns out of view or you go into a building. In addition, multiple of the same NPCs occupying a space will have different inventories that will, again, be static until they despawn.
When you exit a building any NPCs that spawn in the area will have their inventories pre-rolled before talking to them, and re-entering the building and exiting will usually cause all current NPCs in the area to despawn, so they won't be there upon exiting. However, something I found is that every time an area is loaded after going through a door, the NPCs inventories will re-roll, this means that if you saved before exiting a building and a trading NPC spawned outside when you exited, every time you reload that save and exit, that trading NPC will have a different inventory, you can use this to your advantage!
I managed to buy two shmowders from the Teensy NPC because I got lucky that twice when I exited a building there was a Teensy NPC in the area that I could talk to (NPC spawns after reloads seemed to be the same every time and I need to experiment more on how that might work), so I simply reloaded the save I made before exiting the building to re-roll their inventory until they had a shmowder I could buy, it took a while, but if you haven't found any for a while or haven't found ANY then this is an easy, albeit time consuming strategy to use, I don't know the chance of a shmowder being a rolled item, but it will eventually roll into the inventory for you to buy