---Update in Comments!
Alright... need help with a sim who won't stay dead
Yeah. So, technically he is dead. Using the sim manipulator, he died of disease. Previously I'd used the manipulator to kill off the older generations by old age, and they've all died properly and have stayed properly dead.
At first I didn't see anything wrong, his tombstone generated just fine, and I was able to move it to the cemetery with no trouble. In fact I wouldn't have realized anything was wrong till I was in SimPE working on something completely unrelated when I saw he was listed under 'Townies' rather than 'Uneditable', and had kept his Household rather than being moved into 'Default'. I then thought I'd fixed it, using the teleporter to teleport him to the original lot, and then the game did the whole 'died on another lot' deal and he was properly moved into Default and uneditable. Killed off his wife to old age, and she's also totally fine and has stayed totally fine.
Thought it was all good, till I pulled up one of his kids, and they had the memories, "Damien died"> "Damien got engaged"> "Damien got married".... I pull him up again in SimPE (he still was properly set) and found all of his memories were like... defaulted? As if he were made in CAS, rather than having been born in game (and all the fussing I'd done under the hood as it were to set up the story). Odd but ultimately fine if not frustrating, I'll fix the still alive family memories later.
But then today I'm going through one of his daughters relationship panel in SimPE trying to find someone and there the fucker is, under the wrong Household again and moved into the 'Townie' category.
TLDR: Is it ok for a dead sim, if they're otherwise behaving normally, to not be in the Default household, and technically a townie? Why won't he stay in the default household? What have I done and is this going to be a problem later down the road?















