For more GameMaker Tutorials and Courses: http://learn.heartbeast.co Download the GameMaker Studio 2 Project file: https://bitbucket.org/uheartbeast/tile-col...
New GameMaker Studio 2 tutorial about tile collisions. I hope you enjoy it! -Ben

#interview with the vampire#iwtv#amc tvl#sam reid#jacob anderson



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For more GameMaker Tutorials and Courses: http://learn.heartbeast.co Download the GameMaker Studio 2 Project file: https://bitbucket.org/uheartbeast/tile-col...
New GameMaker Studio 2 tutorial about tile collisions. I hope you enjoy it! -Ben
Source for this tutorial: https://bitbucket.org/uheartbeast/top-instance-tutorial/downloads/ top_instance_position Script: https://hastebin.com/icavayacoy.sw...
Learn to click only the top object in GameMaker Studio 2
Everything you need to make a game from start to finish
Get my GameMaker Studio beginner course and make a game! Free for today only (Normally $30).
Just finished a written tutorial for creating a simple 3D game like this in GameMaker.
Here is the link.
It is midnight and this is the second time I’ve written this tutorial (lost the first one) so there may be typos XD. If you notice any, please let me know.
GameMaker: Studio Tutorial deutsch - eure Meinung!?
GameMaker: Studio Tutorial deutsch – eure Meinung!?
Aktuell gibt es bei der Spieleplattform Humble Bundle ein Spielepaket für PC in dem das GameMaker: Studio enthalten ist. Für gerade einmal 13,33 (aktueller Preis) bekommt ihr einige Spiele inkl. Source Codes und die eigentliche Programmiersprache, aber mit Compiler für HTML5, Android, IOS und Windows Universal. Das HumbleGamemakerBundleist die billigste, ja wirklich billige Variante, in die…
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Animation Hit Frame and Animation End
The other day I mentioned I had a couple scripts that I use in GameMaker to check if an animation has finished or if it has hit a certain frame. I’ve had some people express interest so I decided to share them on here. ///animation_hit_frame(frame) var frame = argument0; // The frame to check for return (image_index >= frame+1 - image_speed) && (image_index < frame+1); ///animation_end() return animation_hit_frame(image_number - 1); It may need to be noted that the animation_end script calls the animation_hit_frame script so you have to have them both in your game in order for the animation_end script to work. It should also be noted that I can only guarantee this will work if your image_speed is less than or equal to 1. An image_speed of greater than 1 will skip frames (I don’t know why anyone would ever want to do that to their animation). Hope these help out! Enjoy!
Check out my popular GameMaker Book and GameMaker Courses: http://www.heartbeaststudios.com/ Follow me on Twitch for GameMaker livestreams: http://www.twitch...
Here is the explosions tutorial I promised :D
I’m working on an explosion tutorial for GameMaker using particles. Enjoy this gif and keep an eye out for it.