Hand painted textures practise for Uni PS4 project - Grass is a seamless texture.
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Hand painted textures practise for Uni PS4 project - Grass is a seamless texture.
Concepts, Textures and a Rock troll. ( new Uni Project )
Early September freelance for gamer camp euro game poster.
What's this, our little robot at the back of the Gamercamp programme? Super cool! Gamercamp is was an annual gaming festival in Toronto and we had a great time this year checking out their selection of games as well as the Xbox One and PS4 games up in the individual rooms of Hotel Ocho. Some favourites include Night in the Woods, Knight Squad, Mushroom 11 and Lovers in a Dangerous Spacetime (of which we topped the high score at 1:30pm on Saturday, just saying).
We're sad that this year marks the end of this festival but we hope to see an evolution of this kind gathering again sometime soon.
2nd brief #timelapse taste of #Gamercamp in the #SunsetOverdrive room. (at Hotel Ocho)
A brief #timelapse taste of #Gamercamp yesterday. @gamercamp (at Hotel Ocho)
Hi everyone! Wanted to let you know about some really great and exciting events coming up for the Love Love Hill family and friends... in chronological order:
Kim Hoang x Dames Making Games: Build Your Own Dating Sim workshop (Thurs, October 16th, 2014) @ 6:30pm - 9:30pm, Bento Miso Collaborative Workspace (Toronto)
figarizzle is hosting a free workshop at DMG about building dating sims!
Do you have a weird and great idea for a dating sim or a visual novel? Want to explore a new interactive medium to tell YOUR stories? Are you an artist or a writer who loves games, but doesn't know where to start? Perfect for beginners, and especially ideal for artists! No knowledge of coding needed, but you will acquire some general programming logic, should you want to learn more later.
Click here to play figarizzle's 2p competitive dating sim BLUSH OR BURN that she created as a part of The Pixelles.
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Mouffe x GamerCamp Pop-up Arcade (Sat-Sun, October 18-19th, 2014) @ Gamercamp, Hotel Ocho (Toronto)
figarizzle and her fellow Mouffe team members will be showing off their Critical Hit game Mouffe at the Gamercamp Pop-up Arcade.
Mouffe is a daydream simulator: while lying down inside a tent and using a quilt as a controller, players set off abstract animations projected onto the ceiling of the tent. It is an interactive art installation that is part-game and part-toy that is equally enjoyable for a single user or a group of friends. Lie down and experience visual, aural, and tactile satisfaction in a quiet, intimate space. Press buttons, things happen. Relax and Play.
Check out the Mouffe trailer here, it looks amazing! The Mouffe team will be at the pop-up arcade to chat and answer any questions! Tickets to the arcade can be purchased separately from the conference itself!
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SNOW: film premiere by Ryan Couldrey (Mon, October 27th, 2014) @ 7-11pm, Revue Cinema (Toronto)
The film adaptation of our dearest puppy and supporter benjaminrivers's comic, Snow, is coming out!! All proceeds go towards Princess Margaret Cancer Centre.
Dana is a woman who doesn’t deal well with confrontation. She likes her job, her friends, and the cozy comfort of her neighbourhood—Toronto’s own Queen Street West. But when the world forces her to stand up, will she be able to handle it?
If you can't make it to the premiere, you can also watch the trailer and get a copy of the film at their official website!
Love Love Hill deeply regrets missing the call extras to be in the background scenes of the film but we are excited to see what this is going to be about...!?!
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Saicoink x The Beguiling OSCP vol.6 book release (Thurs, October 30th, 2014) @ 6pm-onward, the Central (Toronto)
Please check out fellow LLH contributor saicoink's book launch for the final book in her wonderful series, Open Spaces Closed Places (OSCP). There will be a talk and signing on October 30th in Toronto! Montreal is next on her book tour list, so follow saicoink for more details.
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Love Love Hill x Canzine Toronto (Saturday, November 1st, 2014) @ 1pm-7pm, 918 Bathurst (Toronto)
LLH members sumafu, figarizzle, and belugachop are exhibiting at Canzine this year, hopefully with Life on the Hill 4 in tow...?! Please drop by, say hello, and watch us battle our comic rivals dashobak...!?
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Other goodies:
Our online store is always open!
TCAF exhibitor applications close on Friday, Oct 17, 2014
=)
Announcement: Oh M'God We’re Back Again (dun duh-nuh dun)
In a shocking turn of events, keeping an up to date devlog while making SSMP in my spare time turned out to be way more work than I expected it to be. I’m going to try to be better about this moving forward, but at the end of the day making consistent progress on SSMP is my top priority.
A lot has happened in the past five months, so here’s a quick rundown:
I chose the four games that will make up SSMP, and subsequently scrapped one.
The game received a grant from the Ontario Government, allowing me to travel to events like IndieCade, and GDC.
SSMP was selected to be shown as part of Gamercamp this year in Toronto.
Sync is being shown at the upcoming Wild Rumpus #6 in London, England.
Which resulted in the game showing up in a Polygon article.
I will be attending IndieCade in October (not as part of the festival, I’ll just be there).
One day, Tobey Maguire walked into the coffee shop where I do most of my work on SSMP.
Pretty exciting right? My life is basically as glamorous as a Jefferson Airplane music video.
I’m hoping to keep this tumblr a bit more up to date than I have been. Ideally I’d like to dig deeper into the design process and implementation of the game. But like I said, it’s largely dependent on how much I have going on week to week.
Until <time frame that is definitely going to be less than five months>!