This Should Be Illegal You Know - Holiday Special, Zelda CD-I
Games : Link : The Faces Of Evil - http://youtu.be/bNpLXo55yfw
Zelda : The Wand of Gamelon - http://youtu.be/9mHw5g55oC4
Zelda's Adventure - http://youtu.be/3O_ZPR2q7cg
In a market as competitive as the gaming industry immense commercial failures are bound to occur. It can't all be Super Famicoms and Playstation success stories, and among the console market's Titans many mortals have fallen by the wayside....
There have been many of note, The Atari Jaguar, The Vectrex, even Nintendo's own Virtual Boy, but none have gained such notoriety as the one and only Philips CD-I. Back when CD's were considered so futuristic and shiney you could spend a fortune just getting a home cd player Nintendo partnered with Sony and Philips to create an add-on for the Super Nintendo, mostly in a bid to outdo Sega. What resulted was Sega succeeding where Nintendo Failed, the creation of 2 systems one of which would go on to be the 3rd competitor in the Great Gaming war and the use of Beloved Characters of Nintendo fame by people who forgot games should be in some way fun.
The Legend of Zelda would fall victim to Philips and their ill-fated CD-I and that curse would go on to create the bulk of the anarchic youtube poops that litter the internet. So For the past week and a bit I have been playing these 3 legendarily terrible games, call it a late Christmas present from a Viking Santa.
On October 10th 1993 2 games developed by Animation Magic were released that would immortalise the CD-I, Link : The Faces of Evil and Zelda : The Wand of Gamelon. Starting up we are greeted by the ultimate insult to the green clad hero I could possibly think of, FMV Animations of our Hero Link depicted as any guy in Baywatch lacking the name David, Surfer boy link is shown as a bumbling fool, being stifled by the King he serves and lacking in the common sense to tell the old Magi Gwonam to wait just one second while he fetches all of his good equipment before being dragged on another dangerous quest. Taking on the side-scrolling adventure feel of Link's Adventure on the NES, this game featured what was quite possibly the worst control system I have ever used, not entirely certain of the console version since the CD-I had a bi-polar array of controller options, the emulator I used had the touchpad as a standard for this game, which leads me to assume the game was intended to be played with the CD-I Paddle controller or the ball mouse. To walk, you move your hand across the pad in the direction you wish to move, to do the ( Seriously what the fuck where they thinking ) Duckwalk you slide your finger down into a crouch. Need to Jump? Slide your finger up swiftly and to fight you just click, seems a simple enough prospect but try it.. seriously. Upon meeting the first character that wasn't an enemy you're faced with a dilemma unmatched by any other fantasy hero, to talk to characters you have to stab them with your sword, presumably cause the developers couldn't come up with any better way to do it with the controls... well either that or they assumed this is the norm and the office looked like a set from Dexter by developments end.
Link is lead to Koridai by a prophecy on an ancient scroll telling of Link's (and only Link's) Conquest over the Prince of Darkness Ganon, and so he must Travel to Koridai and conquer each of the faces of evil, great Mountain sized statues of rather stupid faces by defeating their various gaurdians, including A suit of armour, a rather horrifying Pig thing, a three eyed Wolf Witch and a gigantic blob with one eye that is apparently a cyclops.
Across his quest Link meets a cast of memorable and witty characters in every game other than these ones, honestly only two characters in this game are memorable other than Zero I.Q Link and Zelda, the notorious King Harkinian and Morshu the Shopkeeper and that's purely for the LOL Factor. When that quest finally comes to an end, Link faces down Ganon, Prince of all that is Dark, and is offered the chance to become the Darth Vader to Ganon's Palpatine in Hyrule and the whole world. But our Link being the pillar of light he is throws the book at Ganon, and that's where it ends. Seriously, that wasn't a pun about enforcing the Law of good, Link throws a book at Ganon and he gets sucked inside (A book that is also a pit apparently, and it Burns) with a phrase that has double use as something to yell at a doctor during your prostate exam. Finally Link has saved Zelda and the Land of Koridai returns to peace (not that we get to see that) and Link is once again refused even the tiniest of kisses, and with the proclaimation of "I WON" ( What have you won Link...Honestly what was your gain from this?? ) the game comes to a close, with Ganon sealed forever, but not really cause he's got his sights set on Gamelon.
The King has received disturbing news, OH NO!! The Land of Gamelon and it's ruler Duke Onkled are under attack by Ganon's Forces and King Harky is so distraught ( not so distraught of course that he forgets his dinner ) that he sets off alone to aid him with instructions to send Link if he hasn't returned in a month. Of course he fails to return and Sex Doll Link sets off and is not seen for the rest of gameplay. So we are left with the spoilt brat princess Zelda and her nurse maid Impa to travel to Gamelon and Save her Father and defeat the Prince of Darkness who can only be defeated by Link. So we play the same game again with new locales, new just as stupid bosses and experience Zelda's Attitude to Homicide first hand. Same Situations, same brand of characters, same awful controls. Until Zelda storms Reesong Palace to Face Ganon in a lair resembling more of a store room than a Prince of Darkness's Lair of evil and throws the Wand of Gamelon at his face, which then summons some chains and binds Ganon into the Book again, where the book came from this time is in no way explained. With Ganon Defeated the King is saved and we are immediately transported back to Hyrule Castle where the Duke is turned over for his crimes and punished for acts that must have resulted in thousands of Koridians and Hylians alike being mercilessly slaughtered by scrubbing floors... Fitting right?
Alas the world is once again free of the notorious Ganon and all is well, but wait the writers seemed to forget something at this point, Link had not been found. In an act of pure "Where the fuck did that come out've??" Zelda enraged by a handmaiden chucks her priceless mirror at a wall where it promptly shatters freeing Hero of Time Barbie and everyone laughs at him for being a retard, an apt ending to this farce really.
In the land of Tolemac ( *ahem* ) an age of darkness has descended, the Lord of Evil Ganon ( They actually mis-spell this in game ) has stolen the 7 celestial signs and captured Link so none can stand in his way. So somewhere over the course of the last year since the last two games were released he's forgotten that Zelda exists and despite popular prophetic belief that she too can defeat him. This time around the game features full live video, with exactly the same class of voicing and in an effort to return to series routes is a top down adventure moving from screen to screen like the NES original. But unlike the cartoony sprites of yesteryear they used photo sprites, like the sprites used in Mortal Kombat, of the actress who plays Ammish Zelda. This seems like it would have been a good idea based on the live action videos but it just becomes this badly animated disjointed mess.
And that's really what this game is, a complete mess, you begin unarmed and must find your weapon, the biggest problem there being screens are small.. very small and when you move to a new screen........... ...... ......... ........ That is actually the best description I can give, the game stops solid, the music stops and then you wait, sometimes a good solid 30 seconds for the next screen to load, this was truly insane to me and at times I second thought my choice to review it. Gameplay in Zelda's Adventure is somewhat more solid than the other two games on the CD-I but that can't absolve this game of its sins, clunky ugly menus, badguys that just wont shut their traps when youre wailing on em and What the Hell is that Noise that blares when you kill a boss!?
It's a bog standard dungeon crawl, with each dungeon ending in a sickeningly easily boss monster, in alot of cases they were actually simpler than the monsters they rule over ( One particularly bad case of this was a dragon that could only face left as it moved around ) and most unfortunately this boss weakness rule stands firm when we reach the gigantic horny demon monster at the end that is only comparable to Ganon due to his trident. He spends the battle apparating and vanishing hurling balls of lightning very slowly, always facing down, so I spent the entire battle, slapping him until he was vanquished and turned into some tornado thing that vanished. I received absolutely no damage in this battle, and after the boss rush that preceedes him, the process of the Boss being weaker stands very true. This boss rush alone actually gave me a headache due to the very annoying process of the game seemingly forgetting what song its supposed to be playing at the beginning of every battle.
With Cyber Demon Ganon Defeated and his Tornado thing buggered off to mess with Bill Pullman presumably, the temple of doom environment cracks and is no more, leaving Zelda and Link holding Hands in the now very pretty Tolemac. Awhhhhhh right? Mmmmnaaaahhhh The old man who prattled off the story at the beginning gets the last word, talking from his tower window back in Hyrule to Zelda who is apparently off somewhere with Link "Celebrating" and so we leave off from the Triforce of Squaddulah, Dinner and Backwards Camelot, finally putting the CD-I to rest safe in the knowledge that it can't hurt us anymore.
In closing, the Zelda CD-I games have found a special place in the heart of the internet, their appeal merely in the land of farce and ridicule. Ironically for once the game I review has given me the line with which to describe it and its fellow bed mates.. "Gee Sure is Boring Around Here."