I'm probably reading too much into it, but I like how a possible reoccurring theme in Remedy games is criticism of the psych complex.
Jesse was gaslit for years by her psychiatrists at an inpatient hospital, where they are heavily implied to be planted by the FBC. This causes her to drift from Polaris and Dylan, and ultimately, she can only regain what she's lost when she rejects their analysis. Alan's mother was institutionalized when he was young, causing him to be bounced from house to house, and his own psychiatrist was using his abilities for gain and recognition (and also trying to make him WORSE). Like Jesse, he has to reject the analysis and escape from the clinic to save his wife.
While Dylan and Alan (in post-AWI) were not institutionalized, their situations can be read as a parallel to institutionalization; they're locked up by outside parties* for inherited abilities that they have no control over. The FBC, in particular, are more interested in the affects than the cause, as seen with pretty much everything they touch with Dylan and the Lake House. The damages that long-term isolation and caging without emotional or social support to back it up, which is why (in this analysis) these games put an emphasis on people needing people who care about them enough to look deeper.
*I know in a way he was keeping himself trapped, but there was also the evil lake, and also the other factors that made it virtually impossible to escape without intervention from outside parties