The golden tools in Re:Legend expand the abilities of the silver tools, improving their functionality! Tune in as Xycor crafts his last 2 golden tools in episode 62 of his playthrough!
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The golden tools in Re:Legend expand the abilities of the silver tools, improving their functionality! Tune in as Xycor crafts his last 2 golden tools in episode 62 of his playthrough!
You know, I actually really like the inclusion of gold tools in Minecraft being totally or borderline fucking useless. Especially in Alpha and Beta. That's cool! You have these pretty yellow items that are quite costly to make but are almost purely aesthetic due to being sorely outclassed, but they're still there if you want to be ill or lavish.
They have a feeling, like having a dream that somebody sent you uranium in the mail. Also let's take ourselves back to Minecraft Alpha where they had the same level of block-obtain functionality as in Beta AND the terrible durability, but STILL didn't break blocks any faster than a stone pickaxe. That's how gold was before Beta. Remember that gold cannot mine gold in all retro vanilla versions. And honestly, if you're custom-map inclined and inventive-minded, you could quite easily theme a Minecraft 1.8 survival challenge map around predominant use of gold by the player character. With some intelligent command block integration you could take a block that a gold pickaxe can mine - say, yellow stained clay - and automatically turn its clay drop into a gold ingot or gold ore drop. At one point I actually planned to do that. Often when a Minecraft feature is useless, a custom piece of Minecraft media can invent a use for it. Though I don't try to make custom maps now. Because of all this, I basically never knew what it was about the feature that got the 2010's fanbase frequently so annoyed about it. Unlike some bullshit, gold tools as a feature are extremely easy to ignore. For some reason gold as a tool material was more hated in the Minecraft fandom historically than enchantments or the hunger mechanic in some places. Gold tools are good for machinima type content too. This material has a vibe. I also think this kind of tool is great at being spooky enough for Halloween. It's a haunting set of sprites. And this is to say almost nothing of the armour.
This... this annoys me to no end. Golden tools in any Animal Crossing game SHOULD. NOT. BREAK!! "Ahhh but then you wouldn't craft--" No. Of course I wouldn't. That's how upgrade progression works in these games. You deal with the lower-tier tools that break until you earn the Gold ones, that do not break. That is how it works. Man, I really hope the next AC game fixes this bullshit.
From October 16th, 2023
Peep the golden watering can!
First golden tool recipe!
I had an ah-ha moment on the beach while knocking coconuts off a tree with a flimsy axe. Now I know how to make a golden axe. It just came to me. It must be the ocean air.
The sky is especially pretty tonight. Those must be the northern lights.
Back home and ready to craft a golden axe. I only have the golden net left to get. I still need 4 Summer bugs then I’ll have all the golden tools.
I, finally, got the golden shovel recipe from Gulliver. I’ve been playing regularly for over a year. I collect all the communicator pieces for Gulliver everything he comes over. I don’t get how it took me so long.
Now I break some axes to get the golden axe. I use only flimsy axes, but I must have still not broken a 100. Then I need nine more bugs and three more fish to get the last two golden tools. The fish and bugs require time travel to the right time of year. So I’ll work on the axe first.
YES! FINALLY!