Made the God and Sinner drawing with Bloody devastation in mind, and OH GOD when the goober part hits I tend to get near tears. They're so dear, I love them for their silly ways and their encouraging words.
Then there's Sin that is a complete change of tone, because something in my head snapped into "I can make this thing look very human and attractive."
However I'm not sure if that is indeed attractive for people. I got creative with the markings and the "back stamps".
And two whole pages for most of the major entities of the game.
The Carnation design is still the same one I did some time ago. I just removed the arms, making it more like a Serpent.
Slight and Heed are bound to be somewhat similar. I had a straitjacket design in mind for Slight, like how you get constricted by Addiction.
Heed has its straitjacket ripped open. I know it represents something else, but I like the idea of it being the consequences of the choices. (You have to deal with it at some point, hence the direct eye contact)
Dozer was inspired by the drawing on its document. And I initially planned to make his blue parts red.
I make a very sketchy design for all of the entities. I decided to stick with this messy humanoid look for Sorrow because it is already incomprehensible normally. And the lower part of its body was inspired by the Sorrow cosmetic in Nullscape.
Kookoo is meant to be like a sales man, drowning you in many distracting ads and offers that will eventually lead you to Sin. (and the watches on its wrists are based on the Spy Kids 4 Villan, idk if thats right but the one scene he had a bunch of watches ticking. I remember it for some reason.)
Litany was inspired by executioners, the very classic ones with hoods over their faces.
The only big thing about Ire's design is that its bottom part is meant to be like boiling blood. Like when anger makes your blood boil to the point of harsh actions.
Seesay has this cute and soft look to match its overall vibe, like how gossip is like a harmless (even fun) thing.
Mime is a mime. In the sketch I made it wear a body and some thigh highs. But I felt it was a very stereotypical view for lust (revealing clothes don't usually mean to be suggestive. Saying it to myself mostly). So I changed it for something more "tame".
This one were meant to be just a bunch of sketches but I got carried away.
Most of the entities are still the same because their forms are already humanoid enough for me.
Stem is very much like Carnation due to their correlation as deceit/lie sins.
Doppel is like my design for John Grace, but I might increment making it more twisted? Maybe.
Covet is the one I changed the most (and struggled a lot with aswell). Due to the sound it makes when about to attack I made it somewhat robot-like. And the eye motif because of envy.