If you could make a balanced team of 18 members (like the canon paris super hero team) out of every miraculouses you made who would you pick? (Atleast 1-2 alphas 1-2 elementals 1-2 timekeepers and the rest are delta)
Graay the Wolf (Order) - Is there bias because he's my favorite? Yes, but I also do think that the Balance Duo's powers would be very useful in part of a team. While not able to full on reverse everything like Miraculous Ladybug can, the Wolf's powers do allow their holders to preserve locations so no harm comes to them in the first place.
Prrysm the Platypus (Chaos) - If Order is chosen, then Chaos needs to be there as well. Also the unpredictability of Chaos' abilities does make it versatile, and can be a good way to nullify enemies' abilities.
Emburr the Phoenix (Fire) - All Elementals are very powerful, so I definitely think others could be placed here as well, but I chose Fire for its ability to summon an ally, and being able to freely use fire powers without burning everything down thanks to the Alphas.
Keena the Lynx (Intuition) - For a team build, being able to sense to sense the near future and direct danger would be a great defensive power to have. Perhaps not the same raw power as say the Rabbit, but more useful for a team in battle.
Zipp the Dragonfly (Progression) - Like with the Lynx, I feel the Dragonfly's ability can be very useful in the field. Speed is a great advantage to have, and he's able to grant such with his manipulation of time.
Harmonee the Ant (Cooperation) - If you’re talking about a balanced team, I think Harmonee should always be here. Her powers allow teams to work together in perfect harmony, and can let the whole team be fully aware of information immediately, like anything the Lynx might sense.
Belaa the Jaguar (Imperception) - Allows one to completely avoid detection in any form, perfect for undercover missions or sneaking up on foes.
Sorren the Falcon (Observation) - Ability to see anywhere at once is a great tactical advantage, but its even better when paired with the Ant, allowing all teammates to use that information innately at once.
Tyyto the Owl (Secrets) - When you have a big team full of secret identities, having a power that can make it so people can't reveal such Secrets could be lifesaving if outsiders learn anything. Also Tyyto's other powers are good for intel gathering, which can immediately be shared with the whole team through the Ant.
Sannar the Axolotl (Restoration) - With no Miraculous Ladybugs around I'd say it’s important to have a healer.
Snapp the Crab (Adaptation) - Snapp is a common pick for me with questions like this, but when isn't getting the exact ability you need at that moment not useful?
Yanna the Bison (Victory) - Why have luck on your side when you can have Victory herself? While not a guaranteed win, you do get your team energized, and gain the ability to always claim your Prize.
Kaanda the Rhino (Augmentation) - There's a lot of fun and powerful abilities to choose from, but honestly I don't think you can go wrong with just a simple "grow big and attack". Also I feel a strong offensive ability is needed, along with the fact that this power would pair well with the Wolf's, keeping the Rhino from causing harm to the environment from their enhanced size.
Olivv the Dove (Peace) - Like a strong offense, I think a strong defense is needed as well. Not only can the Dove lessen tensions, but it can also create a space where anyone can find Peace and safety; and seeing how big this team is I am assuming they might be in a highly populated area, so I can see a shelter like this being necessary.
Ziibi the Otter (Transformation) - First of all shapeshfiting is awesome. Second of all it provides a lot of versatility and opportunities in a fight.
Aynna the Scarab (Reflection) - With the Scarab's ability to deflect and redirect attacks, they could make for a good defensive addition to the team, especially out in the battlefield.
Acce the Thylacine (Isolation) - Got a problem that's hard to take care of immediately? Pop it out of existence for a bit!
Verr the Gorilla (Sacrifice) - Verr doesn't offer the most diverse powers, but he does provide a golden opportunity to instantly take down a dangerous threat. I think his powers fit really well here, with a large team being able to protect the user after they faint, without making much of a dent in their numbers.
It was more difficult than I thought with not using any canon powers in this lineup, as Miraculous Ladybug is just so good of a power, the Bee is OP, and the Ox and Turtle have probably some of the best defensive abilities. I decided to opt out of any emotion-based abilities for this team with my inclusion of the Ant, as Hivemind nulls the effectiveness of such on the team with positive emotions, or could risk breaking the Hivemind with more negative emotions. I was also considering my Pangolin for a defensive ability (she's able to manipulate present physical barriers), but I think the Wolf's preservation powers would override hers. That also eliminated other abilities that could impact the landscape; such as Earth, Growth, or Corrosion. Overall I also tried to avoid overly similar powers, like since I had Cooperation, I didn't see the need to add Connections or Loyalty to the roster, etc.