I am quitting Tomb Raider 1. I watched the levels Atlantis and The Great Pyramid. But there is little to say about them.
Textures looks like muscles
There are textures that looks like muscles. It was made by Heather Gibson.
In both Tomb Raider and Tomb Raider II there are levels that are wilder in concept after playing a majority of a believable game.The settings are organic in nature and locations are real. In Tomb Raider Neal developed the Atlantis levels. How was this concept created?
Yes didn’t Atlantis turn out wild or possibly weird? That might have been partly due to the textures. Neal didn’t have time to do his textures for this level so I supplied them for him. I was looking into more bizarre sources for my texture library when Gavin arrived one day with a human anatomy book used by the medical profession. Perfect for me to use as a basis for some very unnerving and surreal textures.
(From an interview with Heather Gibson by Ash, found here.)
Look at this cutscene. Natla has been imprisoned by Tihocan and Qualopec
It reminds me somehow of Star Wars, where Han Solo gets frozen in carbonite.
The Great pyramid has not any textures that are interesting. We know how it ends. That's it, that's the end of my review of Tomb Raider 1.